Cognitive Biases in Programming
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Cognitive Biases in Programming
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#5Getting caught up in cognitive biases is itself an example of a problem that interferes with our productivity. It doesn't strike me as a useful view of the big picture, other than the realization that perhaps software engineering is all about balancing these sorts of conflicting factors. E.g., know when to experiment, quick and dirty, and now when to go deep in refactoring.
Re: Cognitive Biases in Programming
#6Re: Cognitive Biases in Programming
#7This is a list of five cognitive biases that one could go research a lot deeper. On its own, the post doesn't offer much actionable advice on how to use or avoid these day to day. They even conflict in nonobvious ways. For example, I use the arrow keys in VIM rather than learning more efficient, more efficient navigation. You could call that hyperbolic discounting, but I consider it avoiding premature optimization (I…
Re: Cognitive Biases in Programming
#8Hyperbolic Discounting Sounds really weak. So what if I use the arrow keys in my editor rather than learn some obscure magic to get where I want a bit quicker? Likewise, testing is always in that area that is nice to have in code that is going to last more than a few days, but adding them in up front when you are still exploring the design and solution space is just dumb (up there with premature abstraction).
Re: Cognitive Biases in Programming
#9Re: Cognitive Biases in Programming
#10Hyperbolic Discounting Sounds really weak. So what if I use the arrow keys in my editor rather than learn some obscure magic to get where I want a bit quicker? Likewise, testing is always in that area that is nice to have in code that is going to last more than a few days, but adding them in up front when you are still exploring the design and solution space is just dumb (up there with premature abstraction).
Navigating by search is so much faster - at least in Emacs, where you can get back where you started with a single chord. One of the many reasons I use anything else only under severest duress. No counting, no slow tap-tap-tap and watching the cursor move, no nothing. No struggle to get there, no struggle to get back where you were before you went. No effort . See a thing and jump to it. Do whatever, then jump back.…