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Star Citizen Raised $148M from Fans, and Now It’s Raising Concerns

nytimes.com

1–10 of 185 posts

Re: Star Citizen Raised $148M from Fans, and Now It’s Raising Concerns

#3
Far from it for me to take anything away from Star Citizen hopefuls - I hope the game comes out and is good and fans have fun with it.

But when I look at the mind-numbing scope and ambition of the project... It will be very impressive if they can deliver everything promised, as good as promised.

Re: Star Citizen Raised $148M from Fans, and Now It’s Raising Concerns

#4
I feel like crowdfunding sites ought to force each campaign to have a 'maximum funding' value they have to choose. That would both force the people building whatever it is they want to build to consider just how much money is too much, and also signal to those funding the project the kind of ambition the builder has.

Re: Star Citizen Raised $148M from Fans, and Now It’s Raising Concerns

#6
post #2

"Space exploration" games have strange tendency for hyper-hype and scams, for example recently released No Man's Sky.

I have friends who enjoy No Man's Sky very much.

Don't buy into the "mass rage" that spreads from some small number of people crying out loud.

Re: Star Citizen Raised $148M from Fans, and Now It’s Raising Concerns

#7
post #5

Amazing delusional quote, "But imagine — the game I can build with $140 million is going to be very different to the one I could build with $10 million." Yes, it sounds like the $140 million game is not going to get made at all.

Imagine that... give people lots of money up front and no (or very low quality) work gets produced!

Re: Star Citizen Raised $148M from Fans, and Now It’s Raising Concerns

#8
post #6
post #2

"Space exploration" games have strange tendency for hyper-hype and scams, for example recently released No Man's Sky.

I have friends who enjoy No Man's Sky very much. Don't buy into the "mass rage" that spreads from some small number of people crying out loud.

I personally love the movie Spice World. I've known people who enjoyed literally getting punched. The fact that you know someone who enjoys something doesn't mean that thing is generally well-loved. I accept that Spice World was not a very popular movie. That doesn't take away from my enjoyment of it, but my enjoyment also doesn't negate its lack of popularity.

Re: Star Citizen Raised $148M from Fans, and Now It’s Raising Concerns

#10
post #5

Amazing delusional quote, "But imagine — the game I can build with $140 million is going to be very different to the one I could build with $10 million." Yes, it sounds like the $140 million game is not going to get made at all.

This is where the value of frugality really shines. The more money you have, the more bogged down in extra features and additional complexity you can get because of excess ambition or feeling of duty to your supporters.

It seems that because of overfunding, these guys are already suffering from the second-system effect even without having built a first system to begin with.

https://en.m.wikipedia.org/wiki/Second-system_effect

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