How Zynga Survived FarmVille
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How Zynga Survived FarmVille
1–10 of 13 posts
Re: How Zynga Survived FarmVille
#2Re: How Zynga Survived FarmVille
#3He mentions that FarmVille maintains both their own servers and EC2 servers. That's an interesting approach to maintain some baseline capacity locally and use the cloud for scaling. I suppose its obvious, but usually with the cloud I hear about all or nothing (well or just some specific task in the cloud).
Re: How Zynga Survived FarmVille
#4He mentions that FarmVille maintains both their own servers and EC2 servers. That's an interesting approach to maintain some baseline capacity locally and use the cloud for scaling. I suppose its obvious, but usually with the cloud I hear about all or nothing (well or just some specific task in the cloud).
Best of both worlds I guess, I'd imagine they could run it on their own servers a lot cheaper but would get destroyed when a new game peaked. Using the EC2 as overflow they can make the best use out of their own servers rather than buying up big computing power that is only ever used in user spikes.
We actually recommend this solution our clients who already have significant sunk costs and long-term SLA contracts in hardware and datacenter services.
Re: How Zynga Survived FarmVille
#5Re: How Zynga Survived FarmVille
#6The story is interesting, but I still can't figure out why having both their own servers and EC2 splitting 50/50 is a good idea. If EC2 dies the private server won't be able to handle all the traffic and FarmVille will stop working. If the private servers die, they will have a little hiccup until they manage to rescale EC2 and everything will be back to normal. With this system, in practice they already fully depend…
Re: How Zynga Survived FarmVille
#7The story is interesting, but I still can't figure out why having both their own servers and EC2 splitting 50/50 is a good idea. If EC2 dies the private server won't be able to handle all the traffic and FarmVille will stop working. If the private servers die, they will have a little hiccup until they manage to rescale EC2 and everything will be back to normal. With this system, in practice they already fully depend…
I agree, they really shouldn't use/need their private servers, but I suspect its a data control issue.
Re: How Zynga Survived FarmVille
#8The story is interesting, but I still can't figure out why having both their own servers and EC2 splitting 50/50 is a good idea. If EC2 dies the private server won't be able to handle all the traffic and FarmVille will stop working. If the private servers die, they will have a little hiccup until they manage to rescale EC2 and everything will be back to normal. With this system, in practice they already fully depend…
Re: How Zynga Survived FarmVille
#9The story is interesting, but I still can't figure out why having both their own servers and EC2 splitting 50/50 is a good idea. If EC2 dies the private server won't be able to handle all the traffic and FarmVille will stop working. If the private servers die, they will have a little hiccup until they manage to rescale EC2 and everything will be back to normal. With this system, in practice they already fully depend…
Re: How Zynga Survived FarmVille
#10He mentions that FarmVille maintains both their own servers and EC2 servers. That's an interesting approach to maintain some baseline capacity locally and use the cloud for scaling. I suppose its obvious, but usually with the cloud I hear about all or nothing (well or just some specific task in the cloud).