BOX-256: a tiny game about writing assembly code to pass the graphics tests
1–10 of 41 posts
Re: BOX-256: a tiny game about writing assembly code to pass the graphics tests
#2Re: BOX-256: a tiny game about writing assembly code to pass the graphics tests
#3Copying and pasting is not working for me :(
Re: BOX-256: a tiny game about writing assembly code to pass the graphics tests
#4Re: BOX-256: a tiny game about writing assembly code to pass the graphics tests
#5Re: BOX-256: a tiny game about writing assembly code to pass the graphics tests
#6Visiting that webpage causes my SUSE Firefox 45.0 browser to say "You need a browser which supports WebGL to run this content. Try installing Firefox."
Re: BOX-256: a tiny game about writing assembly code to pass the graphics tests
#7Re: BOX-256: a tiny game about writing assembly code to pass the graphics tests
#8* Show the level number somewhere so its easier to discuss with others
* Add some way to know how well I did on the level, either by having some leaderboards or rating system/target cycle count
* Allow pausing the execution when running
* Not sure if it would make sense to have full 8-bit color palette instead of 4 bits. Probably does not matter to game design too much
I think it might be neat idea to implement this on real hardware with these sort of rgb led modules http://i.imgur.com/4YnDwWu.jpg and some way to input code, maybe row of toggle switches Altair/PDP style or small keypad like in KIM-1
Re: BOX-256: a tiny game about writing assembly code to pass the graphics tests
#9Re: BOX-256: a tiny game about writing assembly code to pass the graphics tests
#10Love it, very Zachtronicesque. If the author is reading, here are couple of improvement ideas: * Show the level number somewhere so its easier to discuss with others * Add some way to know how well I did on the level, either by having some leaderboards or rating system/target cycle count * Allow pausing the execution when running * Not sure if it would make sense to have full 8-bit color palette instead of 4 bits. Pr…