Grant Skinner on the future of Flash
gskinner.com
Grant Skinner on the future of Flash
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Re: Grant Skinner on the future of Flash
#2Re: Grant Skinner on the future of Flash
#3Isn't this something the open source community would handle amiably? It seems like a problem that shouldn't be handled by one company. He doesn't ever address the problem that Flash is closed source and controlled by one commercial entity, but instead goes after the low hanging fruit.
He also fails to point out that the tools and technology behind HTML5 will improve dramatically as it becomes widely used.
Re: Grant Skinner on the future of Flash
#4"Try building a player that runs a huge range of dynamic content written on a variety of tools (some of which you don't control) by developers with massively varying skill levels. Now try making it compatible, consistent, and performant across dozens of OSes, browsers, platforms, and devices. And maintain backwards compatibility with the last 9 versions even while your target platforms change. And keep it under 5MB.…
I think he's spot on, especially with the time frame and the transition of resource from one platform to another. There are not enough HTML5 & Canvas developers currently to take over the current Flash workload, the transition will be slow enough that Flash devs will ramp up in the new skillset. Those flash devs doing interactive development today are likely to be the developers doing canvas work in the future.
Re: Grant Skinner on the future of Flash
#5"Try building a player that runs a huge range of dynamic content written on a variety of tools (some of which you don't control) by developers with massively varying skill levels. Now try making it compatible, consistent, and performant across dozens of OSes, browsers, platforms, and devices. And maintain backwards compatibility with the last 9 versions even while your target platforms change. And keep it under 5MB.…
Re: Grant Skinner on the future of Flash
#6For your information, Grant Skinner has been one of the most well known Flash developer and entrepreneur for the last decade. This post brings a very interesting and down to earth perspective on the current Flash debate.
Re: Grant Skinner on the future of Flash
#7"Try building a player that runs a huge range of dynamic content written on a variety of tools (some of which you don't control) by developers with massively varying skill levels. Now try making it compatible, consistent, and performant across dozens of OSes, browsers, platforms, and devices. And maintain backwards compatibility with the last 9 versions even while your target platforms change. And keep it under 5MB.…
This is why Adobe really needs to open-source the Flash Player. What do they have to lose from doing that at this point? The player only stands to improve, an improved player drives adoption, and with the install base currently in decline, I think they might want to consider all their options.
Re: Grant Skinner on the future of Flash
#8"Try building a player that runs a huge range of dynamic content written on a variety of tools (some of which you don't control) by developers with massively varying skill levels. Now try making it compatible, consistent, and performant across dozens of OSes, browsers, platforms, and devices. And maintain backwards compatibility with the last 9 versions even while your target platforms change. And keep it under 5MB.…
This is why Adobe really needs to open-source the Flash Player. What do they have to lose from doing that at this point? The player only stands to improve, an improved player drives adoption, and with the install base currently in decline, I think they might want to consider all their options.
Oh, sorry. what you're saying is that Adobe should pay for the developmentof this open-source Flash player... Ah, right.
Re: Grant Skinner on the future of Flash
#9sure, but it might bother someone trying to read your poorly constructed website:
i'm on a platform that has no flash plugin available and can't navigate his website.
Re: Grant Skinner on the future of Flash
#10Earlier quoted context omitted.
This is why Adobe really needs to open-source the Flash Player. What do they have to lose from doing that at this point? The player only stands to improve, an improved player drives adoption, and with the install base currently in decline, I think they might want to consider all their options.
There already is an open-source Flash player. It's very good. not. http://www.gnashdev.org/ Oh, sorry. what you're saying is that Adobe should pay for the developmentof this open-source Flash player... Ah, right.