Turning a climbing wall into a video game
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Turning a climbing wall into a video game
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Re: Turning a climbing wall into a video game
#2Re: Turning a climbing wall into a video game
#3I bet you can make a business out of it - not only for game purposes, but also training.
Re: Turning a climbing wall into a video game
#4Re: Turning a climbing wall into a video game
#5Re: Turning a climbing wall into a video game
#6Timing could be automated with a webcam and CV to just watch for any motion near the markers. With a recording of each run, you could push ghosted runs through the projector like racing games.
It's clever as since the image is small, isolated graphics and the interaction is quite close to the surface it helps with reducing the typical problem of shadows obscuring a projection.
Re: Turning a climbing wall into a video game
#7Re: Turning a climbing wall into a video game
#8Re: Turning a climbing wall into a video game
#9This is really cool! Any chance of seeing it open sourced?
Re: Turning a climbing wall into a video game
#10Time trials sound like a quick avenue to painful injury, though. If I were a gym, I'd be cautious in encouraging it. In my experience, climbing prowess is not a matter of speed but control -- the more statically you can complete a route the more control you demonstrate. A friend of mine once said his goal is to complete a route as silently as possible, avoiding accidental scuffs of his shoes or knocking of his knuckles on the wall. This is actually a great measure of control, too.