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Sideroller demo. Have fun.

sideroller.com

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Re: Sideroller demo. Have fun.

#2
Love the atmosphere of the game and the fonts, unfortunately the 'telekenisis' feature doesn't work - I cannot move the giant rude watermelon or the small brown box above it. Great start though.

Re: Sideroller demo. Have fun.

#3
post #2

Love the atmosphere of the game and the fonts, unfortunately the 'telekenisis' feature doesn't work - I cannot move the giant rude watermelon or the small brown box above it. Great start though.

Strange. I was able to move the watermelon no problem. Check your flash version?

Re: Sideroller demo. Have fun.

#4
The art is very cool, but the demo is entirely too easy. The "shooting" feature's kickback allows you to fly, bypassing any obstacles. Unless this is a feature, in which case the obstacles need to be designed with that in mind. Other than that, pretty neat!

Re: Sideroller demo. Have fun.

#6
post #4

The art is very cool, but the demo is entirely too easy. The "shooting" feature's kickback allows you to fly, bypassing any obstacles. Unless this is a feature, in which case the obstacles need to be designed with that in mind. Other than that, pretty neat!

Even easier, you can just click and drag yourself in telekinesis mode...

Re: Sideroller demo. Have fun.

#9
post #8

I think I may have achieved a stable orbit around the planet with the red water. Fun game!

The orbital mechanics seem to be accurate. Shooting up or down just causes oscillations. To move up or down orbits, fire forward or backward.

If you fly too high the game breaks.

Re: Sideroller demo. Have fun.

#10
post #2

Love the atmosphere of the game and the fonts, unfortunately the 'telekenisis' feature doesn't work - I cannot move the giant rude watermelon or the small brown box above it. Great start though.

Neither can I.

EDIT: Doh! I wasn't clicking on myself first. Never underestimate the stupidity of users.

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