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Show HN: Open-source AI video editor

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Show HN: Open-source AI video editor

#1
Hey HN community! I'm one of the lead devs of this project at fal.ai and we created an open source lightweight video editor powered by the latest media AI models. The main goal was to tackle some challenges when dealing with complex media handling and encoding on the browser.

It all started as an internal experiment but as we tackled some of the issues it was clear there could be some value sharing it with the open source community.

Some of the key points and tech stack details:

- It uses IndexedDb, so all data is local (i.e. no auth, no cloud db)

- Multiple AI models for video, image, music and voice-over. APIs are provided by fal.ai

- Built with the typical React+Next.js, Shadcn front-end

- Used remotion.dev for the realtime video preview (this is such a great project, without it the codebase would be twice as large)

- File uploads so you can bring your own media by uploadthing.com

- ffmpeg for encoding the final video and also some ui tricks, like the audio waveform

We deployed a version of it and for now it's free to use. We do plan to add some rate limiting and a bring your own API Key next, but it's open source and I'm curious about what the community will build on top of it, or derive from it. Customize your own video app and if you do, please share.

If you have any questions, hit me up!

Show HN: Open-source AI video editor
github.com

Re: Show HN: Open-source AI video editor

#9

Open source part is just a thin layer of UI. Built to peddle their closed backend, which is built on others' open source work. Nice.

Fal wants to sell compute, and since they're straggling behind the compute-as-an-API leaders they've attached their cart to the art, image, and video subset of the market.

They think they've got a leg up on their model partners. That the foundation model companies will mostly become generic copies of one another, servants of the compute layer. There are so many foundation video models now, and they'll battle it out over dwindling margins. Pika, Runway, Kling - they're all the same. And there's also growing open source foundation models.

The thing that stands in Fal's way is that the future of AI video for artists is local. Hunyuan and Comfy can run on desktop machines, and real artists hate the SaaS model and non local stuff. It doesn't look like we'll even need A100s to reach Pixar levels of quality.

The ones to watch in the art space are Comfy and Invoke. And Adobe.

Fal probably has a future in powering the API-driven YouTube Shorts slop, though there's probably an upper limit to the number of talking head startups.

But there's no way they win artists over to cloud. Sophisticated tools are going to be local. Any SaaS art tools that do achieve escape velocity will buy and manage their own compute and won't go through Fal as a reseller.

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