I'm doing some fun chess-related programing during my sabbatical, and taking the opportunity to dive down rabbit holes I'd avoid for in a work setting. Found out interesting stuff from old ANSI DEC escape sequences to sixel graphics that are useful today.
Show HN: Printing Chess Boards in a Terminal
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Re: Show HN: Printing Chess Boards in a Terminal
#2Very cool! When I first tried to build a chess engine I started out in the terminal and later resorted to a graphics library due to the constraints and fuzz that comes with terminal cross-platform...ness. it's no fun