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Show HN: Balancing game for the mobile browser with increasing difficulty

balanc3dgame.com

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Re: Show HN: Balancing game for the mobile browser with increasing difficulty

#3
Very cool! An issue I immediately had is that it seems to be coded for a horizontal plane being zero. This means I must hold my phone looking down at it, which isn’t how I want to hold my phone.

One idea is to sample orientation for a little bit at start, then consider the average to be zero. Then have a button that zeroes motion to whatever it currently is as a backup.

That way I can play your game without getting up from bed just yet.

Re: Show HN: Balancing game for the mobile browser with increasing difficulty

#9

I'm unable to go forward. I'm using arrow keys.

It's accelerometer based, though arrow keys do seem to work for me on Chrome / Linux

Arrow keys also seem to work on Firefox 126 Beta / Linux for me
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