Show HN: Snapify – open-source Loom alternative
1–10 of 17 posts
Re: Show HN: Snapify – open-source Loom alternative
#2Recordings will look like this: https://snapify.it/share/clk3mpgnu0003mj0f042964wg
We’d love to hear HN’s thoughts on what we’re building! Thanks!
Any tips on how to sell this as I am struggling to get my first customer. Is it valuable to you and could you see your team using it?
I am also open for freelance work!
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Socials:
Résumé/CV: https://drive.google.com/file/d/1CbZi1Bm-MlDHEb4WjsFBzIBSomJ...
LinkedIn: https://www.linkedin.com/in/marcus-hof/
Email: marcus (dot) hof (at) protonmail (dot)com
GitHub: https://github.com/MarconLP
Twitter: https://twitter.com/Marcon565
Portfolio: https://marcushof.vercel.app/
Re: Show HN: Snapify – open-source Loom alternative
#3Re: Show HN: Snapify – open-source Loom alternative
#4Why did you decide to develop as open source instead as a SaaS and compete with Loom?
I was thinking about why someone would choose Snapify over Loom, being open-source would be one argument. But if those people are willing to pay is another question...
Re: Show HN: Snapify – open-source Loom alternative
#5https://en.wikipedia.org/wiki/Loom_(video_game)
A point and click adventure game where you can cast spells by playing melodies that come from things that represent the spell. For example listening the the melody of a sharp knife will tell you the "sharpen" spell. One of the lesser known and most original of the LucasArts games.
Re: Show HN: Snapify – open-source Loom alternative
#6For some reason I thought about an other "Loom" https://en.wikipedia.org/wiki/Loom_(video_game) A point and click adventure game where you can cast spells by playing melodies that come from things that represent the spell. For example listening the the melody of a sharp knife will tell you the "sharpen" spell. One of the lesser known and most original of the LucasArts games.
Re: Show HN: Snapify – open-source Loom alternative
#7Why did you decide to develop as open source instead as a SaaS and compete with Loom?
I actually spoke with Peer Richelsen (CEO @ Cal.com) and he asked me the same question. Also mentioning that open-source is only beneficial when selling to enterprise companies, just like PostHog or Activepieces is planning/doing. I was thinking about why someone would choose Snapify over Loom, being open-source would be one argument. But if those people are willing to pay is another question...
Re: Show HN: Snapify – open-source Loom alternative
#8For some reason I thought about an other "Loom" https://en.wikipedia.org/wiki/Loom_(video_game) A point and click adventure game where you can cast spells by playing melodies that come from things that represent the spell. For example listening the the melody of a sharp knife will tell you the "sharpen" spell. One of the lesser known and most original of the LucasArts games.
Re: Show HN: Snapify – open-source Loom alternative
#9I noticed your demo example in your top comment isn’t working, which made me suspect you’re just using the raw MediaRecorder output, and sure enough. Unfortunately…that’s just not going to work for any “real” use case.
MediaRecorder is well known in the video infra world as being incredibly crappy videos, to the point of being difficult to transcode reliably much less just use directly as a video for playback. Sorry to be the bearer of bad news, but there’s just no way of avoiding a proper transcode (if you care about the videos created from any supported browser being playable on the gamut of browsers).
Re: Show HN: Snapify – open-source Loom alternative
#10Why did you decide to develop as open source instead as a SaaS and compete with Loom?
I actually spoke with Peer Richelsen (CEO @ Cal.com) and he asked me the same question. Also mentioning that open-source is only beneficial when selling to enterprise companies, just like PostHog or Activepieces is planning/doing. I was thinking about why someone would choose Snapify over Loom, being open-source would be one argument. But if those people are willing to pay is another question...