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Show HN: Snapify – open-source Loom alternative

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Re: Show HN: Snapify – open-source Loom alternative

#2
Hey there! After realizing that there is no open-source tool to quickly record your screen and get a sharable link, similar to loom, I built Snapify.

Recordings will look like this: https://snapify.it/share/clk3mpgnu0003mj0f042964wg

We’d love to hear HN’s thoughts on what we’re building! Thanks!

Any tips on how to sell this as I am struggling to get my first customer. Is it valuable to you and could you see your team using it?

I am also open for freelance work!

-

Socials:

Résumé/CV: https://drive.google.com/file/d/1CbZi1Bm-MlDHEb4WjsFBzIBSomJ...

LinkedIn: https://www.linkedin.com/in/marcus-hof/

Email: marcus (dot) hof (at) protonmail (dot)com

GitHub: https://github.com/MarconLP

Twitter: https://twitter.com/Marcon565

Portfolio: https://marcushof.vercel.app/

Re: Show HN: Snapify – open-source Loom alternative

#4

Why did you decide to develop as open source instead as a SaaS and compete with Loom?

I actually spoke with Peer Richelsen (CEO @ Cal.com) and he asked me the same question. Also mentioning that open-source is only beneficial when selling to enterprise companies, just like PostHog or Activepieces is planning/doing.

I was thinking about why someone would choose Snapify over Loom, being open-source would be one argument. But if those people are willing to pay is another question...

Re: Show HN: Snapify – open-source Loom alternative

#5
For some reason I thought about an other "Loom"

https://en.wikipedia.org/wiki/Loom_(video_game)

A point and click adventure game where you can cast spells by playing melodies that come from things that represent the spell. For example listening the the melody of a sharp knife will tell you the "sharpen" spell. One of the lesser known and most original of the LucasArts games.

Re: Show HN: Snapify – open-source Loom alternative

#6
post #5

For some reason I thought about an other "Loom" https://en.wikipedia.org/wiki/Loom_(video_game) A point and click adventure game where you can cast spells by playing melodies that come from things that represent the spell. For example listening the the melody of a sharp knife will tell you the "sharpen" spell. One of the lesser known and most original of the LucasArts games.

Haha, yeah I can assure you that's not the Loom I meant.

Re: Show HN: Snapify – open-source Loom alternative

#7
post #4

Why did you decide to develop as open source instead as a SaaS and compete with Loom?

I actually spoke with Peer Richelsen (CEO @ Cal.com) and he asked me the same question. Also mentioning that open-source is only beneficial when selling to enterprise companies, just like PostHog or Activepieces is planning/doing. I was thinking about why someone would choose Snapify over Loom, being open-source would be one argument. But if those people are willing to pay is another question...

A question worth getting an answer for…

Re: Show HN: Snapify – open-source Loom alternative

#8
post #5

For some reason I thought about an other "Loom" https://en.wikipedia.org/wiki/Loom_(video_game) A point and click adventure game where you can cast spells by playing melodies that come from things that represent the spell. For example listening the the melody of a sharp knife will tell you the "sharpen" spell. One of the lesser known and most original of the LucasArts games.

You mean the latest masterpiece of fantasy storytelling from Lucasfilms™ Brian Moriarty™? Why it's an extraordinary adventure with an interface of magic, stunning high-resolution, 3D landscapes, sophisticated score and musical effects. Not to mention the detailed animation and special effects, elegant point 'n' click control of characters, objects, and magic spells. Beat the rush! Go out and buy Loom™ today!

Re: Show HN: Snapify – open-source Loom alternative

#9
This is super cool! We built something in the same vein but using Mux as a way to dog food our products[1]. This is certainly doing more product-wise, though in terms of being similar shape-wise to Loom.

I noticed your demo example in your top comment isn’t working, which made me suspect you’re just using the raw MediaRecorder output, and sure enough. Unfortunately…that’s just not going to work for any “real” use case.

MediaRecorder is well known in the video infra world as being incredibly crappy videos, to the point of being difficult to transcode reliably much less just use directly as a video for playback. Sorry to be the bearer of bad news, but there’s just no way of avoiding a proper transcode (if you care about the videos created from any supported browser being playable on the gamut of browsers).

[1] https://stream.new

Re: Show HN: Snapify – open-source Loom alternative

#10
post #4

Why did you decide to develop as open source instead as a SaaS and compete with Loom?

I actually spoke with Peer Richelsen (CEO @ Cal.com) and he asked me the same question. Also mentioning that open-source is only beneficial when selling to enterprise companies, just like PostHog or Activepieces is planning/doing. I was thinking about why someone would choose Snapify over Loom, being open-source would be one argument. But if those people are willing to pay is another question...

I've kind of wondered what the value proposition is of Loom as a business. On mac I get native screen recording and can just toss the video straight into any chat app or any video hosting platform. If you want to build a video hosting platform though, that's a different level of commitment.
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