Show HN: Common Lisp rhythm game with optional USB dance pad support
1–9 of 9 posts
Re: Show HN: Common Lisp rhythm game with optional USB dance pad support
#2Re: Show HN: Common Lisp rhythm game with optional USB dance pad support
#3(I didn't see it at first since it's in a collapsed section...)
Re: Show HN: Common Lisp rhythm game with optional USB dance pad support
#4Link to source: https://gitlab.com/dto/danceball (I didn't see it at first since it's in a collapsed section...)
Re: Show HN: Common Lisp rhythm game with optional USB dance pad support
#5Link to source: https://gitlab.com/dto/danceball (I didn't see it at first since it's in a collapsed section...)
Thank you. I should also add a link to the source of the underlying game engine: https://gitlab.com/dto/xelf
Re: Show HN: Common Lisp rhythm game with optional USB dance pad support
#6Earlier quoted context omitted.
Thank you. I should also add a link to the source of the underlying game engine: https://gitlab.com/dto/xelf
Thanks. I was just looking for your project's dependencies. It looks like xelf is the only one?
Re: Show HN: Common Lisp rhythm game with optional USB dance pad support
#7Earlier quoted context omitted.
Thanks. I was just looking for your project's dependencies. It looks like xelf is the only one?
Yes. The stuff Xelf depends on can be installed through Quicklisp, check the xelf.asd file if you need to install them through some other procedure and the names are in there. Enjoy!
Re: Show HN: Common Lisp rhythm game with optional USB dance pad support
#8Earlier quoted context omitted.
Yes. The stuff Xelf depends on can be installed through Quicklisp, check the xelf.asd file if you need to install them through some other procedure and the names are in there. Enjoy!
In case anyone else is curious, here's xelf's .asd: https://gitlab.com/dto/xelf/-/blob/master/xelf.asd