Show HN: Fantasy trading card game with AI-generated character arts
1–10 of 12 posts
Re: Show HN: Fantasy trading card game with AI-generated character arts
#2This is a fun project I've been working on recently. The idea of the cards started when I saw how an AI could generate realistic portraits of people. I tried to apply similar techniques to generating fantasy characters, and got amazing results.
The next 2 weeks were spent on designing the card assets, hero traits and descriptions. I borrowed some ideas from D&D (attribute points and alignment). Also threw in a random name generator, of which the names were scraped all over the internet.
Once I had the card assets, the rest all fell in place. It was obvious that the Ethereum blockchain was the best market place for such a collectible game. I spent the next 2 weeks writing the smart contract (based on ERC 721) and various pieces to support trading on the site. Fun fact: ETH price took off right before I was ready to deploy the contract on the mainnet. Due to high gas price, I had to spent a fortune... not fun!
I had a lot of fun working on it. Let me know if you have any questions.
Re: Show HN: Fantasy trading card game with AI-generated character arts
#3Hi HN: This is a fun project I've been working on recently. The idea of the cards started when I saw how an AI could generate realistic portraits of people. I tried to apply similar techniques to generating fantasy characters, and got amazing results. The next 2 weeks were spent on designing the card assets, hero traits and descriptions. I borrowed some ideas from D&D (attribute points and alignment). Also threw in a…
Can you share a bit more about the art generation? Are you using StyleGAN or some other architecture? Are you hand-selecting the art from among generated images? What training dataset did you use or create?
Re: Show HN: Fantasy trading card game with AI-generated character arts
#4Hi HN: This is a fun project I've been working on recently. The idea of the cards started when I saw how an AI could generate realistic portraits of people. I tried to apply similar techniques to generating fantasy characters, and got amazing results. The next 2 weeks were spent on designing the card assets, hero traits and descriptions. I borrowed some ideas from D&D (attribute points and alignment). Also threw in a…
Re: Show HN: Fantasy trading card game with AI-generated character arts
#5Re: Show HN: Fantasy trading card game with AI-generated character arts
#6This is cool, but should be on an L2 solution, not the main evm.
Re: Show HN: Fantasy trading card game with AI-generated character arts
#7Hi HN: This is a fun project I've been working on recently. The idea of the cards started when I saw how an AI could generate realistic portraits of people. I tried to apply similar techniques to generating fantasy characters, and got amazing results. The next 2 weeks were spent on designing the card assets, hero traits and descriptions. I borrowed some ideas from D&D (attribute points and alignment). Also threw in a…
> This is a fun project I've been working on recently. The idea of the cards started when I saw how an AI could generate realistic portraits of people. I tried to apply similar techniques to generating fantasy characters, and got amazing results. Can you share a bit more about the art generation? Are you using StyleGAN or some other architecture? Are you hand-selecting the art from among generated images? What traini…
For training, I spent a lot of time scraping images. I couldn't find any good dataset for this purpose. Controlling for quality is pretty tough, and I didn't spend nearly as much time as I should. And it's evident in the result. Some of the generated arts have pretty low pixel quality if you look at the original image. Luckily, it looks ok on the cards.
Re: Show HN: Fantasy trading card game with AI-generated character arts
#8Hi HN: This is a fun project I've been working on recently. The idea of the cards started when I saw how an AI could generate realistic portraits of people. I tried to apply similar techniques to generating fantasy characters, and got amazing results. The next 2 weeks were spent on designing the card assets, hero traits and descriptions. I borrowed some ideas from D&D (attribute points and alignment). Also threw in a…
I understand the mechanisms for claiming or buying/selling unique cards to build a collection, but what are the rules for actually playing a game with the cards you've got?
Re: Show HN: Fantasy trading card game with AI-generated character arts
#9Re: Show HN: Fantasy trading card game with AI-generated character arts
#10Isn't it possible to download just the character face? I really would like to have a generator for my dnd story