Show HN: A game I wrote in a day
github.com
Show HN: A game I wrote in a day
1–9 of 9 posts
Re: Show HN: A game I wrote in a day
#2Cool concept. But the screen was freezing a bit for me.
And I had to go really far to the right before the first message.
Also I think the the time to get to the water should be cut in half, by making the board a bit smaller.
Re: Show HN: A game I wrote in a day
#3Pretty fun game. I'm always inspired by stuff like this; tired of writing CRUD apps.
Re: Show HN: A game I wrote in a day
#4Cool concept. What happens when I can't get to water before the lava gets to me? Is that game over? That happened to me but I didn't get a "gave over" or some other message.
Re: Show HN: A game I wrote in a day
#5Loved the simple concept. I made it to the end of the game, and was a little sad because of what had happened. Nice touch.
Re: Show HN: A game I wrote in a day
#6Why do you need a gametick(setInterval) when all the update happens on key event ?
Re: Show HN: A game I wrote in a day
#7Unable to play on mobile unfortunately. But great execution on an idea that came to you in your sleep.
Re: Show HN: A game I wrote in a day
#8Love it. Good job.
I actually felt more emotions than while playing some AAA games.
Re: Show HN: A game I wrote in a day
#9Love it. Good job. I actually felt more emotions than while playing some AAA games.
I know, right? You're just thrown right in
And you don't know whats going on. And this thing is following you.
You walk and walk around, and then run....
and THAT HAPPENSSSS........
and it was so sad.