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Show HN: Autodrome – Framework for Development of Self-Driving Cars

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Re: Show HN: Autodrome – Framework for Development of Self-Driving Cars

#4

I love how this is based on a game. One might argue that software development was really accelerated by games just as the hardware development was accelerated by the military (by hardware I mean physical stuff, like materials etc.).

Hardware development was accelerated by games, too.

Re: Show HN: Autodrome – Framework for Development of Self-Driving Cars

#6
post #4

I love how this is based on a game. One might argue that software development was really accelerated by games just as the hardware development was accelerated by the military (by hardware I mean physical stuff, like materials etc.).

Hardware development was accelerated by games, too.

And software accelerated by the military (tcp/ip).

Re: Show HN: Autodrome – Framework for Development of Self-Driving Cars

#7
post #6
post #4

Earlier quoted context omitted.

Hardware development was accelerated by games, too.

And software accelerated by the military (tcp/ip).

Now with drones, I think the military are accelerated by video games.

Re: Show HN: Autodrome – Framework for Development of Self-Driving Cars

#8

I love how this is based on a game. One might argue that software development was really accelerated by games just as the hardware development was accelerated by the military (by hardware I mean physical stuff, like materials etc.).

Why downvotes?

Re: Show HN: Autodrome – Framework for Development of Self-Driving Cars

#9
This is super cool, especially how it is done as a side project. It's resourceful using a game as the physics simulator. I wonder how it compares to Microsoft's [1] and Udacity's [2] implementation.

[1]https://github.com/Microsoft/AirSim [2] https://github.com/udacity/self-driving-car-sim

Re: Show HN: Autodrome – Framework for Development of Self-Driving Cars

#10

This is super cool, especially how it is done as a side project. It's resourceful using a game as the physics simulator. I wonder how it compares to Microsoft's [1] and Udacity's [2] implementation. [1] https://github.com/Microsoft/AirSim [2] https://github.com/udacity/self-driving-car-sim

Thanks for the links! Really cool. Know of any open source Kerbel Space Program type sim?
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