Live data from Hacker News

Show HN: Mod.io – a cross-platform modding API for game developers

mod.io

1–3 of 3 posts

Re: Show HN: Mod.io – a cross-platform modding API for game developers

#2
Looks very interesting, I'm working on a side project that could definitely benefit from this (solo dev, saves me from having to self-host). Certainty better than steam workshop, although it does require yet another account. Any way to integrate oauth with a steam account?

Re: Show HN: Mod.io – a cross-platform modding API for game developers

#3

Looks very interesting, I'm working on a side project that could definitely benefit from this (solo dev, saves me from having to self-host). Certainty better than steam workshop, although it does require yet another account. Any way to integrate oauth with a steam account?

Hey i'm one of the developers of mod.io. Every part of the service is entirely optional, so if you take a look at the 0 A.D. implementation they completely bypass our authentication system and manage a users mod collection in-game themselves.

This means some features like "subscribing to auto install" don't work, but for them they want everything to occur in-game which is fine by us.