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Show HN: Number Gacha, a gacha game distilled to its essence
91–100 of 149 posts
Re: Show HN: Number Gacha, a gacha game distilled to its essence
#92Do people like "gacha"? I thought people played games for the game experience, story, etc, and the gacha is just the monetization mechanic. It's like making a big deal out of paying $20 bucks a month, or buying loads of DLCs for example.
In genshins case, that's an alright game aside from the gacha mechanics. People like it because of the cast of characters that can only be unlocked via gambling for them. Everyone has a favorite and sees cool fanart online and then wants to have them.
Love and deepspace on the other hand, is pretty much propped up on sex appeal. Women will spend embarrassing amounts of money for media that prioritises their desires over what men think they want. I should know, I am one (despite not having played love and deepspace because of the gacha mechanics, I do like otome games)
Re: Show HN: Number Gacha, a gacha game distilled to its essence
#93Business idea: turn this into a skinnable library and license it for a couple hundred to wannabe gacha peddlers. Or make it more predatory and up the price to a couple thousand.
Re: Show HN: Number Gacha, a gacha game distilled to its essence
#94Essence of gacha games is predatory monetisation realised via fomo, drip feeding and sex - not numbers.
Re: Show HN: Number Gacha, a gacha game distilled to its essence
#95On the topic of incremental game gacha parodies, I couldn't help but think of the recent game One Trillion Free Draws (https://duducat.moe/gacha/), the premise of which is that you need to use your draws to get upgrades to use up your 1 trillion free draws faster. I've come across a few others in my time but I don't quite recall the others.
Re: Show HN: Number Gacha, a gacha game distilled to its essence
#96Where can one find good research on the human psychology around these patterns? They're fascinating (ideally more towards gaming, not the casino side of it though I understand the crossing between both)
Re: Show HN: Number Gacha, a gacha game distilled to its essence
#97Re: Show HN: Number Gacha, a gacha game distilled to its essence
#98Re: Show HN: Number Gacha, a gacha game distilled to its essence
#99Earlier quoted context omitted.
idk i just like to play stuff like this where there is a random chance to get something rare
> to get something rare It's only rare cos they programmed the drop rate. Might as well sit rolling a dice and trying to guess the numbers. Makes you wonder why they never added any rng into chess, ya know, to keep the player base "engaged"
arguably this is why Chess960 was created
Re: Show HN: Number Gacha, a gacha game distilled to its essence
#100Very fun! There seems to be an exception when using the 10-roll function that might need some attention. index-BwvgcC1c.js:62 Uncaught TypeError: C is not a function at zi (index-BwvgcC1c.js:62:150798) Those lines of code are: for (var oe = [], ce = 0; ce