Show HN: Lazy Tetris
91–100 of 157 posts
Re: Show HN: Lazy Tetris
#92Was this vibe coded with AI? Based on one of your replies here, and your post history, I think it is. I also think some of your comments here are also AI-generated, e.g. this one where you both posted a submission and asked yourself to "stop posting AI generated garbage": https://news.ycombinator.com/item?id=36841921
Yup, vibe coded with rosebud ai from my phone, and some ChatGPT I swear I can code for real, I was just having fun
> "Adam, congrats on your book, but please stop spamming this message board with your AI Generated garbage"
Note if the above sounds aggressive, I didn't write it. You did... in reply to yourself! To be honest it seems as if you're writing comments using an LLM, and the LLM got confused.
Re: Show HN: Lazy Tetris
#93Earlier quoted context omitted.
Which is crazy, because the shapes are just an idea, and you can't copyright ideas. They also couldn't be a trademark infringement (IANAL, though) if you don't use them in your branding.
Trying to copyright shapes or blocks of various shapes is wild to me.
Re: Show HN: Lazy Tetris
#94Re: Show HN: Lazy Tetris
#95Earlier quoted context omitted.
The Tetris mark as a whole has an amazing history. It's a mark that was created from the ashes of a state that didn't allow trade and was involved in conflict and is kind of a marvel at the amount of cooperation that needs to happen for something like this. It's basically all edge cases. Going after "clones" that have similar gameplay is wrong and they should (and likely do) know better. This has been resolved with H…
AIUI it's some weird legal sleight of hand where they don't (and can't) actually own the Tetris gameplay mechanics, but they have successfully argued in court that the appearance of the game constitutes their trade dress, and in practice you can't really implement the Tetris mechanics without the result looking like Tetris. TTC is the gaming version of Oracle in that one meme[1], 90% of their raison d'etre is just to…
Here's the description of the only Tetris gameplay mechanics the judge in this case conceded cannot be protected:
> Tetris is a puzzle game where a user manipulates pieces composed of square blocks, each made into a different geometric shape, that fall from the top of the game board to the bottom where the pieces accumulate. The user is given a new piece after the current one reaches the bottom of the available game space. While a piece is falling, the user rotates it in order to fit it in with the accumulated pieces. The object of the puzzle is to fill all spaces along a horizontal line. If that is accomplished, the line is erased, points are earned, and more of the game board is available for play. But if the pieces accumulate and reach the top of the screen, then the game is over. These then are the general, abstract ideas underlying Tetris and cannot be protected by copyright nor can expressive elements that are inseparable from them.
[1] Tetris Holding, LLC v. Xio Interactive, Inc. (2012) https://scholar.google.com/scholar_case?case=180648822600252...
Re: Show HN: Lazy Tetris
#96Re: Show HN: Lazy Tetris
#97If you happen to find the opposite of this fun, check out Tetris the Grand Master 4 which just released on Steam.
Re: Show HN: Lazy Tetris
#98Your stuff is very fun. Look at this, this crazy little thing (by same person): https://passwordbasket.com :)
Re: Show HN: Lazy Tetris
#99Me tried the first minute: this guy missed everything about game design. Me after 1.5 hours and wondered why hadn't stopped: I know nothing about game design.
Re: Show HN: Lazy Tetris
#100If you happen to find the opposite of this fun, check out Tetris the Grand Master 4 which just released on Steam.
I thought the opposite would be https://qntm.org/files/hatetris/hatetris.html