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Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

racenis.github.io

91–100 of 254 posts

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#92

" Some might say "just get a better computer". This is why getting a better computer is bad: 1. Affordance: A lot of people, especially from 3rd world countries are very poor and can't afford to buy hardware to run Turbobloat. 2. e-Waste: Producing computer chips is very bad on the environment. If modern software wasn't Turbobloated you would buy new hardware only when the previous hardware broke and wasn't repairabl…

They say that but the engine seems to require an OpenGL 4 GPU while the graphics look like something that could be done on a Voodoo card.

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#93

I replayed Half-life 2 recently and was struck, even without high-res texture packs, how amazing the game still looks today.

Did you play the original Half-Life 2 from 2004 or one of the "remasters" (though they weren't called that) that comes every few years that updates the graphics and/or engine slightly?

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#94

" Some might say "just get a better computer". This is why getting a better computer is bad: 1. Affordance: A lot of people, especially from 3rd world countries are very poor and can't afford to buy hardware to run Turbobloat. 2. e-Waste: Producing computer chips is very bad on the environment. If modern software wasn't Turbobloated you would buy new hardware only when the previous hardware broke and wasn't repairabl…

What is ‘turbobloat’?

From context, I interpret it to be ‘graphics tech I don’t like’, but I’m not sure what counts as turbobloat.

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#95

I wholeheartedly agree with the turbo bloat problem. Machines are so much more powerful nowadays, but most programs feel actually slower than before. Very cool project. And the website design is A+

> but most programs feel actually slower than before

I feel like this is only true for people who happened to luck out with slightly overpowered hardware in very specific time periods.

As someone who used pretty average hardware in the windows 98/2000/xp era as a teenager even a low end modern laptop with an ssd running Windows 10/11/KDE/Gnome/Whatever is massively more responsive even running supposedly bloated webapps like vscode or slack.

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#96
post #55

" Some might say "just get a better computer". This is why getting a better computer is bad: 1. Affordance: A lot of people, especially from 3rd world countries are very poor and can't afford to buy hardware to run Turbobloat. 2. e-Waste: Producing computer chips is very bad on the environment. If modern software wasn't Turbobloated you would buy new hardware only when the previous hardware broke and wasn't repairabl…

"Screen resolutions from 320x200 to 800x600." Still, higher resolutions were not just invented because of Turbobloat.

Is that a hard wired limit? I know nothing about game engines, so I'm a bit in the dark why it would only support up to that resolution. Is this about optimized code in terms of cpu cache aligned instruction pipelines etc?

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#97
post #25

"A thing should be a thing. It should not be a bunch of things pretending to be a single thing. With nodes you have to pretend that a collection of things is a single thing." Just want to say this line was great, very Terry Pratchett. Feels like something Sam Vimes would think during a particularly complex investigation. I love it and hope you keep it moving forward. Haven't gotten a chance to mess around with it, bu…

It sounds like the sort of thing Sam Vimes would say before being begrudgingly forced to admit, after being forced by Sybil to undergo some painful personal growth, that maybe, sometimes, a thing might need to be more than just a thing.

And that Vetinari’s entity component system might seem complicated but it works, damnit and it makes the city function.

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#98

" Some might say "just get a better computer". This is why getting a better computer is bad: 1. Affordance: A lot of people, especially from 3rd world countries are very poor and can't afford to buy hardware to run Turbobloat. 2. e-Waste: Producing computer chips is very bad on the environment. If modern software wasn't Turbobloated you would buy new hardware only when the previous hardware broke and wasn't repairabl…

What is ‘turbobloat’? From context, I interpret it to be ‘graphics tech I don’t like’, but I’m not sure what counts as turbobloat.

[deleted]

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#99
post #55

Earlier quoted context omitted.

"Screen resolutions from 320x200 to 800x600." Still, higher resolutions were not just invented because of Turbobloat.

But also a convenient excuse to sell more ramm and disk space 'for the textures'.

Textures are bad, but screen resolution is good.

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#100

Just wanna say the website aesthetic is legendary. Very on brand.

Except that it would be way better if it wasn't arbitrarily limited to a tiny column. I have a large screen, use it please. Don't make me dig into the developer console to undo your fixed width in order to have a pleasant reading experience.

dude it's period correct just hit ctrl/cmd and plus and zoom in like the rest of us.
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