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Show HN: A macOS app to prevent sound quality degradation on AirPods

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Re: Show HN: A macOS app to prevent sound quality degradation on AirPods

#91

This is great! I've been needing a solution to this problem. However... I would pay $20 one time for it. But a subscription is a deal breaker. My guess is you'll make a lot more revenue by doing one time fees tied to a specific AirPod version. So each time I upgrade my AirPods, I pay a new one time fee instead of the subscription.

+1. As much as I realize that the developer may think their app is important enough for consumers to subscribe, from consumer perspective there are 30 other things that I would love to use -- which ask for subscription as well -- and I will probably subscribe to top 5-10 of those. Particularly $25/year is quite high for what it does, and it would definitely not make it to that list.

On the other hand perpetual license for $20 is something I would definitely consider. You can release V2 after 2-3 years and people can choose to upgrade if they find the value.

Re: Show HN: A macOS app to prevent sound quality degradation on AirPods

#93
post #73

I guess you need a subscription for everything these days

Hey, your comment just got a reply, if you want to read it please subscribe to Hacker News Plus for just 1.99 an hour. If you spend less than an hour a day procrastinating here, then it's free. But we all know that's not the case.

And then you sign up and the "comment" was just some scammer who's account has since been deleted.

Re: Show HN: A macOS app to prevent sound quality degradation on AirPods

#94

This is great! I've been needing a solution to this problem. However... I would pay $20 one time for it. But a subscription is a deal breaker. My guess is you'll make a lot more revenue by doing one time fees tied to a specific AirPod version. So each time I upgrade my AirPods, I pay a new one time fee instead of the subscription.

Thanks! Much appreciated.

Unfortunately I don't see how 20$ one time fee will works for such a niche app. After commissions and taxes $20 becomes $10.

Anywhere in the developed world the money required only to survive is at least 2000$, which means I will need to be selling 200 copies every month as long as the app exist only to get basic level of income and accumulating customers that I will have to support the years to come. What happens if the next year sales drop to 100 a month? It will become an abandonware and make me enemies or eat up all my time for nothing. Many years ago I purchased Halide and later it become a subscription app, I felt deceived and still hold grudge and I don't want to be that guy. It's subscriptions right away and have only the people who think that 2$ a month is a fair compensation for the service.

One time payment is either paying for abandonware, charity or scam. With subscriptions, it's a service. It's the best for everyone. Some people associate it with greed but I don't agree that expecting getting paid for work is greedy.

Re: Show HN: A macOS app to prevent sound quality degradation on AirPods

#99
post #94

This is great! I've been needing a solution to this problem. However... I would pay $20 one time for it. But a subscription is a deal breaker. My guess is you'll make a lot more revenue by doing one time fees tied to a specific AirPod version. So each time I upgrade my AirPods, I pay a new one time fee instead of the subscription.

Thanks! Much appreciated. Unfortunately I don't see how 20$ one time fee will works for such a niche app. After commissions and taxes $20 becomes $10. Anywhere in the developed world the money required only to survive is at least 2000$, which means I will need to be selling 200 copies every month as long as the app exist only to get basic level of income and accumulating customers that I will have to support the year…

Are you implying that developing this software and maintaining it is a full time job?

I'm not saying it's not, I'm actually curious.

If it is indeed a full time job I don't think it's worth the time investment required to be perfectly honest. :\

Re: Show HN: A macOS app to prevent sound quality degradation on AirPods

#100

This is great! I've been needing a solution to this problem. However... I would pay $20 one time for it. But a subscription is a deal breaker. My guess is you'll make a lot more revenue by doing one time fees tied to a specific AirPod version. So each time I upgrade my AirPods, I pay a new one time fee instead of the subscription.

+1. As much as I realize that the developer may think their app is important enough for consumers to subscribe, from consumer perspective there are 30 other things that I would love to use -- which ask for subscription as well -- and I will probably subscribe to top 5-10 of those. Particularly $25/year is quite high for what it does, and it would definitely not make it to that list. On the other hand perpetual licens…

Fair points. I just think you'll make more charging a one time fee as most people won't want to do a subscription. Either way, I'm guessing it will be hard to make a full time income off a single utility app. But if you have plans for other related apps, then lowering the price of one app to use for lead gen to upsell to other apps seems to work pretty well for app devs.

Best of luck!

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