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Show HN: Tetris, but silly

unit520.net

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Re: Show HN: Tetris, but silly

#91

I think this is great and a lot of fun. The only improvement I could suggest is that it only seems to clear the bottom line. If I have an incomplete bottom line, but the row above it settles and fills up, it never clears and the rows just keep stacking higher.

My strategy was just keep cramming more blocks in and wait. Eventually the pressure at the top forces the bottom line to rearrange and clear. But I do think the threshold of complete line for the clearing of the bottom should be slightly lower to allow more frequent clearing. I think that would be an improvement that would also increase the playable fun duration. PS I love this game I think it's very fun and maybe th…

You can drag blocks. When you make some place on bottom and there is enough blocks touching bottom to fill a line (it doesn't need to be continuous) all bottom touching blocks disappear.

Re: Show HN: Tetris, but silly

#95

Earlier quoted context omitted.

My strategy was just keep cramming more blocks in and wait. Eventually the pressure at the top forces the bottom line to rearrange and clear. But I do think the threshold of complete line for the clearing of the bottom should be slightly lower to allow more frequent clearing. I think that would be an improvement that would also increase the playable fun duration. PS I love this game I think it's very fun and maybe th…

You can drag blocks. When you make some place on bottom and there is enough blocks touching bottom to fill a line (it doesn't need to be continuous) all bottom touching blocks disappear.

I couldn't get dragging to work in Android chrome :(

Re: Show HN: Tetris, but silly

#96

I think this is great and a lot of fun. The only improvement I could suggest is that it only seems to clear the bottom line. If I have an incomplete bottom line, but the row above it settles and fills up, it never clears and the rows just keep stacking higher.

I agree. It's a fun game. My case with a second complete row https://imgur.com/a/sQEQPKM After a few games, it quite playable [without using the mouse, that I classify as cheating]. I cleared like 10 or 15 rows and then bad luck stuck :( . [spoiler alert] The trick is to try to almost complete the first row. And then aim the new pieces toward the bigger holes in the first row, and toward the inclined blocks in the se…

How do you aim?

Re: Show HN: Tetris, but silly

#97

Earlier quoted context omitted.

I agree. It's a fun game. My case with a second complete row https://imgur.com/a/sQEQPKM After a few games, it quite playable [without using the mouse, that I classify as cheating]. I cleared like 10 or 15 rows and then bad luck stuck :( . [spoiler alert] The trick is to try to almost complete the first row. And then aim the new pieces toward the bigger holes in the first row, and toward the inclined blocks in the se…

How do you aim?

With the right and left keywords (in a notebook). Here I'm aiming the green piece to the blue blocks. Let's hope it fix the mess.

https://imgur.com/a/XAwzv6t

Re: Show HN: Tetris, but silly

#99
post #10

Love this! I tried this on my phone and instinctively tried to turn my phone to make the pieces slide around (after seeing the falling/sliding physics), expecting them to react to the gyro in the phone. Then realized, right, this is a web app! Great work, fun!

Thanks for the feedback, using the phone's accelerometer is actually a great idea! As others mentioned, there are web APIs for that these days, I'll try to include something like that in the next version.

Seconding this. Would be great fun. Perhaps not for side to side, but allow for brief reversal of gravity by lurching the phone upwards?
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