> “while taking the time to figure out how open source should work in the agentic era” I can’t even guess what this means
generally the challenge now is that 1. how to deal with PR spams by AI bots 2. how to make the project sustainable especially when one has no distribution. when anyone can insta remix and re-package and re-sell your hard work. For knowledge sharing open source it is ok, but if you are serious about what you built, this is question needs to be answered first before make it a true community effort.
Show HN: Ante, a coding agent in a single binary that runs offline
81–90 of 90 posts
Re: Show HN: Ante, a coding agent in a single binary that runs offline
#82Hi HN, I'm Mohan from Antigma Labs. Ante is a coding agent that ships as one self-contained ~15MB binary: the TUI, an embedded ripgrep, local PDF/OCR, and a natively managed llama.cpp engine are all inside. No runtime dependencies, no node_modules, no account. - Ante installs a pinned, checksum-verified official llama.cpp build matched to your machine (Metal on Apple silicon; CUDA, Vulkan, or CPU on Linux) and handle…
Many people have slow computers, but for agent it is no problem. Only run LLM slow too.
Re: Show HN: Ante, a coding agent in a single binary that runs offline
#83Re: Show HN: Ante, a coding agent in a single binary that runs offline
#84How good is it to work on building games, compared to existing agents? I am building my own game?
They are a bit weird with game development at the moment. They can one shot entire games, with relatively minor issues. And obviously asking for small code snippets and integrating them yourself has been well supported for five years. But in Agent mode... not so much. I was asking frontier models to make simple changes to my Pong game (you know like the one from 1972) and it constantly failed to make simple changes o…
Re: Show HN: Ante, a coding agent in a single binary that runs offline
#85Earlier quoted context omitted.
You aren't building your own game if you have a chatbot do it for you.
That's like saying you aren't building a house if you use a hammer to drive nails instead of your hand. AI is just a tool like any other, and you use it to build things like you would any other tool.
Really? Last time I checked, other tools can operate without ripping off the works of millions of humans.
Re: Show HN: Ante, a coding agent in a single binary that runs offline
#86Earlier quoted context omitted.
A classic tale from the music production world comes to mind: "I thought using loops was cheating, so I programmed my own using samples. I then thought using samples was cheating, so I recorded real drums. I then thought that programming it was cheating, so I learned to play drums for real. I then thought using bought drums was cheating, so I learned to make my own. I then thought using premade skins was cheating, so…
"Good artists copy, great artists steal." - Picasso
The problem being that the users of LLMs aren't even putting forth the effort to do the stealing themselves, which would at least have implied some level of discernment and artistic effort in selecting what to steal.
Like bad managers stealing credit for their subordinates' hard work, bad LLM advocates wish to normalize taking credit for the work the LLM does on their behalf.
Re: Show HN: Ante, a coding agent in a single binary that runs offline
#87Earlier quoted context omitted.
we put it in the repo README, will add migrate more into public repo as soon as possible.
It has to be 100% open source public code or we will have no way of proving this is not malware, or secretly swapped out for malware later when your CI/CD system or laptop is compromised. Supply chain attacks happen all the time and with closed code no one will be equipped to spot it when it happens. Also, security aside, engineers want the freedom to modify and experiment with the tools we rely on. Tools like this a…
Re: Show HN: Ante, a coding agent in a single binary that runs offline
#88How good is it to work on building games, compared to existing agents? I am building my own game?
They are a bit weird with game development at the moment. They can one shot entire games, with relatively minor issues. And obviously asking for small code snippets and integrating them yourself has been well supported for five years. But in Agent mode... not so much. I was asking frontier models to make simple changes to my Pong game (you know like the one from 1972) and it constantly failed to make simple changes o…
But I am curious about building a larger scale game with/without professional engines like Godot. I highly doubt the model/agent is intelligent enough to setup the entire development environment correctly, thus may be struggle to test and debug themselves. Maybe something like GUI-agent a future?
Re: Show HN: Ante, a coding agent in a single binary that runs offline
#89How good is it to work on building games, compared to existing agents? I am building my own game?
They are a bit weird with game development at the moment. They can one shot entire games, with relatively minor issues. And obviously asking for small code snippets and integrating them yourself has been well supported for five years. But in Agent mode... not so much. I was asking frontier models to make simple changes to my Pong game (you know like the one from 1972) and it constantly failed to make simple changes o…
Re: Show HN: Ante, a coding agent in a single binary that runs offline
#90How good is it to work on building games, compared to existing agents? I am building my own game?
You aren't building your own game if you have a chatbot do it for you.