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Show HN: Cs16.css – CSS library based on Counter Strike 1.6 UI

cs16.samke.me

81–90 of 148 posts

Re: Show HN: Cs16.css – CSS library based on Counter Strike 1.6 UI

#81

90s, early 2000s were peak times for UI.

When I was playing with WebSerial, I ended up using XP.css because it reminded me of configuring with old serial modems - I think the aesthetic works quite well.

https://web-serial-app.netlify.app/

(Source: https://github.com/tanepiper/web-serial-controller)

Re: Show HN: Cs16.css – CSS library based on Counter Strike 1.6 UI

#82

What are the best lightweight CSS UI libraries containing widgets like tabs, trees, etc.? I don't have webdev experience (only GTK, etc.), but I need to write a web dashboard. I tried looking around but the only alternatives seem to be either bloated JS frameworks or abandoned experiments.

Dashboards, tabs, trees, ... usually require at least some JavaScript to work properly. For some components, you may be able to use hacks around that. But I would generally not recommend that outside of experimentation. So a pure CSS framework is not going to work. It seems that you are not using a frontend framework like Vue.js. So I would recommend a library using web components for the interactivity. One good option is Shoelace [1] and there are a couple of others, too [2]. Take a look at the ones with the checkmark in the "W" column for libraries with web components.

[1] https://shoelace.style/

[2] https://frontaid.ch/web/ui/libraries.html

Re: Show HN: Cs16.css – CSS library based on Counter Strike 1.6 UI

#83
post #78
post #56

I've been eagerly awaiting the opportunity to expand my collection! https://alexbsoft.github.io/win95.css/ windows 95 https://botoxparty.github.io/XP.css/ windows xp https://cs16.samke.me/ counter strike 1.6 https://edwardtufte.github.io/tufte-css/ edward tufte https://jdan.github.io/98.css/ windows 98 https://khang-nd.github.io/7.css/ windows 7 https://micah5.github.io/PSone.css/ playstation one https://nostalgic-cs…

You forgot snes! https://snes-css.sadlative.com/

Thanks! I'll add this next time I post this list :)

Re: Show HN: Cs16.css – CSS library based on Counter Strike 1.6 UI

#84
post #79

Earlier quoted context omitted.

CS has always been a great mind clearer. A ranked 5v5 game is high pressure and intense, lasts about 30-45 mins, and has enough human contact to satisfy me. I haven’t found anything to replace it since I quit a few years ago.

TF2 (another Valve game) is an excellent option if you want something more casual/low stress and also flexible when it comes to time (no penalties on leaving since it’s a casual game).

Watch out for 1/2-hour ish capture-point campaign style maps, though... I wasted so many Fridays in my early 2010s doing that.

Re: Show HN: Cs16.css – CSS library based on Counter Strike 1.6 UI

#85
post #73
post #60

Earlier quoted context omitted.

True, but the original Steam was created for managing updates to Counter Strike and their anti-cheap system (VAC if memory serves me right). Also back when having a low WON ID (now SteamID) was a badge of honor (like having a low Slashdot account ID).

Sorry for the useless comment but I really like the idea of a „anti-cheap system“. I will use it in my next presentation for shareholders. /s

I'm sure the behavioral economics people at Activision and EA trying to get kids to buy more cosmetics would have a lot to say about that...

Re: Show HN: Cs16.css – CSS library based on Counter Strike 1.6 UI

#86
post #57
post #54

Earlier quoted context omitted.

They also added, like, 80MB DLL (AFAIR, chromium) just to render HTML MOTD at some point. I personally had to rewrite most of mod's VGUI code to make it less leaky and more usable, and not once have I thought of using CSS instead of those INI-style theme configs. But CSS is too complicated to parse (and no one will use that anyway). :(

Originally it used Windows's built-in embeddable IE thing, which as you can imagine was not stellar for security. IIRC there have been some incidents with bad servers serving up MOTDs that exploited vulnerabilities in Trident to execute arbitrary code. I believe they switched to Chromium while preparing for the OS X port. You'd think this would be good for security, but they then proceeded to update to the latest ver…

I know a lot of servers exploited that as well to play music in the background... in retrospect, the idea of a web view hanging around while you're in a game is terrifying.

Re: Show HN: Cs16.css – CSS library based on Counter Strike 1.6 UI

#87
post #56

I've been eagerly awaiting the opportunity to expand my collection! https://alexbsoft.github.io/win95.css/ windows 95 https://botoxparty.github.io/XP.css/ windows xp https://cs16.samke.me/ counter strike 1.6 https://edwardtufte.github.io/tufte-css/ edward tufte https://jdan.github.io/98.css/ windows 98 https://khang-nd.github.io/7.css/ windows 7 https://micah5.github.io/PSone.css/ playstation one https://nostalgic-cs…

I can smell that windows 98 theme, the gray plastic and the rubber mouse ball that used to get schmootz in it.

Re: Show HN: Cs16.css – CSS library based on Counter Strike 1.6 UI

#88
post #6

I was watching my son play Half Life 2 recently and it occurred to me how much more real or immersive it seemed when the menus and such had this style and they look like actual computer system UI. Dated maybe, but they feel industrial and real.... and easy to use all in one. Meanwhile many games have hyper stylized menus with flowery wingdings all over them and makes it unrealistic / a horrible experience / chore.

Don’t even get me started on modern games’ menu UIs.

I got the latest CoD for PS5 like a year ago and I couldn’t figure out what the fuck was going on in the menu. Incoherent mess impossible to navigate. I felt like I was going insane.

I guess I’m just getting old.

Re: Show HN: Cs16.css – CSS library based on Counter Strike 1.6 UI

#90
post #56

I've been eagerly awaiting the opportunity to expand my collection! https://alexbsoft.github.io/win95.css/ windows 95 https://botoxparty.github.io/XP.css/ windows xp https://cs16.samke.me/ counter strike 1.6 https://edwardtufte.github.io/tufte-css/ edward tufte https://jdan.github.io/98.css/ windows 98 https://khang-nd.github.io/7.css/ windows 7 https://micah5.github.io/PSone.css/ playstation one https://nostalgic-cs…

I can smell that windows 98 theme, the gray plastic and the rubber mouse ball that used to get schmootz in it.

Gotta scratch the schmootz off those little rollers too.
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