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Show HN: Tetris, but silly

unit520.net

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Re: Show HN: Tetris, but silly

#83

I think this is great and a lot of fun. The only improvement I could suggest is that it only seems to clear the bottom line. If I have an incomplete bottom line, but the row above it settles and fills up, it never clears and the rows just keep stacking higher.

I agree. It's a fun game. My case with a second complete row https://imgur.com/a/sQEQPKM After a few games, it quite playable [without using the mouse, that I classify as cheating]. I cleared like 10 or 15 rows and then bad luck stuck :( . [spoiler alert] The trick is to try to almost complete the first row. And then aim the new pieces toward the bigger holes in the first row, and toward the inclined blocks in the se…

I tried on mobile a few times and I couldn’t figure out if it was actually interactive.

Re: Show HN: Tetris, but silly

#87
I keep wanting to tilt my phone to influence how the blocks shift around and fall. Very cool! Graphics and responsiveness are truly excellent. Impressive game code, especially on a mobile browser. Can you tell a little more about how this was made?

Re: Show HN: Tetris, but silly

#88

I think this is great and a lot of fun. The only improvement I could suggest is that it only seems to clear the bottom line. If I have an incomplete bottom line, but the row above it settles and fills up, it never clears and the rows just keep stacking higher.

My strategy was just keep cramming more blocks in and wait. Eventually the pressure at the top forces the bottom line to rearrange and clear.

But I do think the threshold of complete line for the clearing of the bottom should be slightly lower to allow more frequent clearing. I think that would be an improvement that would also increase the playable fun duration.

PS I love this game I think it's very fun and maybe the tongue-in-cheek bylines should be "physically realistic Tetris"

I just noticed, as I think other commenters said, only the bottom line clears. I definitely think it would be an improvement, and I hope you consider, to allow other threshold complete lines to clear as well, as that would also I think increase the playable fun duration of the game.

Re: Show HN: Tetris, but silly

#89
This is fun. If you turn restitution all the way up and friction all the way down, you can get a passable simulation of a liquid, and then (when temperature is increased) a gas.

Re: Show HN: Tetris, but silly

#90
Funny, did not understand how up play on iPad (clicking only let the blocks go down). I think there are some small bugs in the code, see image (several rows full but not clearing, and there is a block on row 4+5 that overlaps with the full(!) row 4 and the (non-full) row 5. Link: https://www.dropbox.com/s/cm1qbow9h7fvsmw/20220507_093125.jp...
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