Full on programming as a mechanic seems overwhelming, but I like the idea of automation in strategy games I’ll give your game a try, maybe I’ll be proved wrong
There are three levels of scripting you can do: * None - just ignore the scripting and let the default AI take care of everything. There are some items that can't be used this way, e.g. Teleport and EMP, because the default AI wouldn't know how you'd want to use them. * Blockly - use the block-based scripting to control your bots. This is what I suggest as the step for newcomers who still want to customize their bots…
I know how to code, but I don't know how to win a game of BotLand. Having the ability to just start a match right away is killer.
I played a dozen or so matches so far. Really excited to see how development progresses. Also surprised at how well the mobile app runs considering it's a web wrapper (but it doesn't feel like most web wrappers do!)
Best of luck, and thanks for the game!