I'm making a browser based game and I'll definitely use this. Thanks James, looks awesome.
Show HN: Cyberpunk web design made easy, really easy
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Re: Show HN: Cyberpunk web design made easy, really easy
#82Earlier quoted context omitted.
Ditto in firefox mobile. Parts of text not readable
I'll work on it. The site was secondary to the project and I cut a lot of corners making it as fast as I could, putting all the real effort and focus in the project itself
Re: Show HN: Cyberpunk web design made easy, really easy
#83Cool, I tried to make a UI some time ago, with interlocked boxes that had depth [0], and it was a real hassle to get everything lined up properly with the borders. So much I didn't bother getting it done as it was only for a fun workshop. Could this be done with this css? [0]: https://i.imgur.com/oA6Cslw.png
wow that is remarkably similar to the ui I sketched out of an idea I had a couple years ago. But yep, that would be fairly easy to do with augmented-ui. The only "tricks" would be the parts that extend out would just be layered ontop of the orange clip instead of being a child element. The orange clip wouldn't actually need to have a hole. Where there is a hole visible though, you can just draw a piece with the same…
Re: Show HN: Cyberpunk web design made easy, really easy
#84Re: Show HN: Cyberpunk web design made easy, really easy
#85Earlier quoted context omitted.
I started trying to figure out different ways to do this because I was watching a 12 hour playthrough of Deus Ex Human Revolution on youtube. Took about 5 days until I realized I could do everything I wanted with clip-path. Really hope we get a sequel to Mankind Divided some August, too many loose ends! Thank you! :D
I really hope we get a sequel to Deus Ex some day.
Re: Show HN: Cyberpunk web design made easy, really easy
#86This is hilarious, and I love it. It makes me really, really nostalgic.
I was making this "ad" for it over the weekend and got a pretty good laugh from it too. Especially at the "Wow!" text on the right haha: https://i.imgur.com/vbdEOXo.png
Re: Show HN: Cyberpunk web design made easy, really easy
#87This is hilarious, and I love it. It makes me really, really nostalgic.
hahaha awesome I was making this "ad" for it over the weekend and got a pretty good laugh from it too. Especially at the "Wow!" text on the right haha: https://i.imgur.com/vbdEOXo.png
Although I heard recently that might be against NPM's TOS...
Re: Show HN: Cyberpunk web design made easy, really easy
#88Earlier quoted context omitted.
Sure. Each aug is a clip-path partial. That is, a series of points meant to be put inside a clip-path: polygon(...here...); stored in custom properties. All augs, by position, store their partial in the same internal variable. (--aug-_TlPath and --aug-_BPath for example). So would store in the --aug-_TlPath a partial polygon path that draws the simple clip shape on the top left corner. Other augs in the tl position w…
Are there any resources or articles you'd recommend to get a more in-depth view of CSS? I'm a frontend developer but I always struggle with CSS beyond the basics. Understanding how you you created this is very enlightening.
Re: Show HN: Cyberpunk web design made easy, really easy
#89I find it fascinating that the "spliced" screen animation, an phenomenon unique to CRT screens, still persists as a cyberpunk trope. No doubt it's because cyberpunk imagery has its origins in the 70s/80s when all we had is analog screens. I think it will continue to be one of those weird anachronisms future generations won't know why it exists unless you do some deep digging (or were around for its origins).