Earlier quoted context omitted.
Not all language-level GCs are untuneable . Also if one doesn't allocate like crazy on the heap, there is no reason the GC needs to work.
I agree, but the GP comment was in the context of Go. Nim is a newer option I'd like to see tried more, its GC is optional and swappable. If you never run out of memory you'll also never need to GC. ;) Or even free(), just let the program finish and reset the machine. (Actually not too weird in some embedded systems...) Some languages make it easier to not heap allocate than others, or notice when you are heap alloca…
If fact, the majority of them gets abandoned even before memory pressure starts to be a relevant issue.
Even if Go isn't at the same level of D or Modula-3 in regards to memory management (heap, stack, global), it is already quite usable for many types of games.