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Show HN: CSS3 animation

thegoodman.cc

71–80 of 101 posts

Re: Show HN: CSS3 animation

#72

Whenever I see these fancy "HTML5" multimedia demos, I get a little sad that others are impressed by the fact that they were made with web technologies. I know that, practically speaking, we're stuck with the current web tech for a while, but they are, quite frankly, shit for the types of tasks that we demand from them. After decades of studying & practicing computer animation in film and games, we're barely scratchi…

> After decades of studying & practicing computer animation in film

That is distributed through video. There are closs-platform ways of distributing video. I feel that does the job pretty good, and certainly better than "shit".

If I go to the cinema and watch a Pixar movie, I'm quite content that they pre-rendered the thing very expensively at Pixar and I'm watching something that is limited in resolution, but much cheaper to distribute and reproduce: I feel it's OK that the web manages to reproduce that same experience pretty well.

Re: Show HN: CSS3 animation

#73

Whenever I see these fancy "HTML5" multimedia demos, I get a little sad that others are impressed by the fact that they were made with web technologies. I know that, practically speaking, we're stuck with the current web tech for a while, but they are, quite frankly, shit for the types of tasks that we demand from them. After decades of studying & practicing computer animation in film and games, we're barely scratchi…

> After decades of studying & practicing computer animation in film That is distributed through video. There are closs-platform ways of distributing video. I feel that does the job pretty good, and certainly better than "shit". If I go to the cinema and watch a Pixar movie, I'm quite content that they pre-rendered the thing very expensively at Pixar and I'm watching something that is limited in resolution, but much c…

Film is the high bar: The very best we can do with virtually infinite time and resources.

You're totally ignoring the fact that we've got near film-quality, interactive 3D animations, running at 30 to 30 frames per second on 10 year old hardware collecting dust in people's living rooms.

Meanwhile, this simple animation isn't quite getting the minimum 24 frames per second when run full screened on my 30 inch monitor powered by a brand new MacBook Pro.

Re: Show HN: CSS3 animation

#74

Whenever I see these fancy "HTML5" multimedia demos, I get a little sad that others are impressed by the fact that they were made with web technologies. I know that, practically speaking, we're stuck with the current web tech for a while, but they are, quite frankly, shit for the types of tasks that we demand from them. After decades of studying & practicing computer animation in film and games, we're barely scratchi…

Web animations can be used for other purposes than just storytelling. They can be part of the interface, an app or an interactive tutorial.

Re: Show HN: CSS3 animation

#75

Whenever I see these fancy "HTML5" multimedia demos, I get a little sad that others are impressed by the fact that they were made with web technologies. I know that, practically speaking, we're stuck with the current web tech for a while, but they are, quite frankly, shit for the types of tasks that we demand from them. After decades of studying & practicing computer animation in film and games, we're barely scratchi…

Think about what one is able to do w/ TV graphics packages like this: http://www.chyron.com/

Jiggling the handle to get these things to work seems like it will be around for quite a while

Re: Show HN: CSS3 animation

#76
post #64

My first thought: Nice, well done, very clean, but compared to the stuff that was being done in Flash in 2001, the bar has been lowered so substantially it's as though Flash had never existed and no one has learned anything. The Anti-Flash bias tears down memory quite easily. But since we ARE dealing with a JavaScript and CSS3 world.... I'm really impressed with what's being done here and the possibilities that it wi…

Sarcasm? These sites perform terrible on even modern systems. Worst offenders usually involve any kind of scrolling.

It's the anti-moore: while smart people at Intel shrink transistors, these people build virtual machines on virtual machines to keep multiplying the constants in Big O.

Re: Show HN: CSS3 animation

#77

Earlier quoted context omitted.

> After decades of studying & practicing computer animation in film That is distributed through video. There are closs-platform ways of distributing video. I feel that does the job pretty good, and certainly better than "shit". If I go to the cinema and watch a Pixar movie, I'm quite content that they pre-rendered the thing very expensively at Pixar and I'm watching something that is limited in resolution, but much c…

Film is the high bar: The very best we can do with virtually infinite time and resources. You're totally ignoring the fact that we've got near film-quality, interactive 3D animations, running at 30 to 30 frames per second on 10 year old hardware collecting dust in people's living rooms. Meanwhile, this simple animation isn't quite getting the minimum 24 frames per second when run full screened on my 30 inch monitor p…

Considering that it runs very smooth for me at 1080p using a first generation, low-end quad core and ultra cheap onboard video, I can only assume that you either have a technical issue with your system or you're using a browser that doesn't properly support some of the required CSS3 features.

Re: Show HN: CSS3 animation

#78
post #64

My first thought: Nice, well done, very clean, but compared to the stuff that was being done in Flash in 2001, the bar has been lowered so substantially it's as though Flash had never existed and no one has learned anything. The Anti-Flash bias tears down memory quite easily. But since we ARE dealing with a JavaScript and CSS3 world.... I'm really impressed with what's being done here and the possibilities that it wi…

Sarcasm? These sites perform terrible on even modern systems. Worst offenders usually involve any kind of scrolling. It's the anti-moore: while smart people at Intel shrink transistors, these people build virtual machines on virtual machines to keep multiplying the constants in Big O.

I agree that Flash not the way to go anymore. I'm just saying that there was once an interactive "bar", and that bar has been obliterated and forgotten and now we're playing catch-up. It's exiciting and interesting, all over again, and there's something to be said about that. (But it's also fun to reminisce about how badass flash once was (check out the http://thefwa.com/ archives going wayyyy back), and still is: skrillexquest.com)

These simple, linear CSS3 transitions just don't do it for me, having once experienced that. But again, it will get there in time.

Re: Show HN: CSS3 animation

#79

Whenever I see these fancy "HTML5" multimedia demos, I get a little sad that others are impressed by the fact that they were made with web technologies. I know that, practically speaking, we're stuck with the current web tech for a while, but they are, quite frankly, shit for the types of tasks that we demand from them. After decades of studying & practicing computer animation in film and games, we're barely scratchi…

That's not true. WebGL can get you to pretty much any level of animation you would need, it's just much harder to code for than CSS.

Re: Show HN: CSS3 animation

#80
post #60
post #56

Earlier quoted context omitted.

Most of these tools are nowhere near what flash can do. Inverse kinematics ? vector drawing ? filters ? advanced interactions ? perfect audio sync ? video integration ?...

Even at the risk of sounding like a broken record, I'd like to mention that my Radi animation app supports vector drawing, filters, audio sync, integrated video with effects, and has element and frame level scripting for advanced interactions :) http://radiapp.com

looks great.
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