- https://jaso1024.com/mvidia/ same thing but done differently
- https://nandgame.com/ everyone knows this one
- https://radarlaboratory.com/ shows how radar works like your game
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- https://jaso1024.com/mvidia/ same thing but done differently
- https://nandgame.com/ everyone knows this one
- https://radarlaboratory.com/ shows how radar works like your game
Got stuck at the NAND gate level.
That's a cool idea for a game, but the UX feels quite unintuitive and unpolished to me which discouraged me from playing past the first couple of levels. A few suggestions, if I may: - You should be able to drag/drop elements from the sidebar onto the canvas - Wiring shouldn't be a separate tool, and you should be able to drag/drop wires instead of having to click on the two endpoints separately - You should be able…
pretty interesting that such lazy slop vibecoded into existence by "a software engineer passionate about well-crafted products."