Show HN: I made a live multiplayer Minesweeper game
71–80 of 87 posts
Re: Show HN: I made a live multiplayer Minesweeper game
#72played as "birch", here's my first impressions and feedback - my play style was definitely limited by the "2 actions per second" limit (I had to actively control my pace), and also disrupted by the info tooltip appearing over the cells I want to click when those extra fast clicks happen to be towards the bottom - placing a mine counts as an action, which incentivizes farming hunting mines while letting others explore…
Yep, once upon a time I was a reasonably fast player. All my best times (PB around 80 seconds on the large board) were done without flagging mines.
Re: Show HN: I made a live multiplayer Minesweeper game
#73Re: Show HN: I made a live multiplayer Minesweeper game
#74Re: Show HN: I made a live multiplayer Minesweeper game
#751) Fast-paced mode
2) Private games
Cheers!
Re: Show HN: I made a live multiplayer Minesweeper game
#76Re: Show HN: I made a live multiplayer Minesweeper game
#77Re: Show HN: I made a live multiplayer Minesweeper game
#78Re: Show HN: I made a live multiplayer Minesweeper game
#79What is the difference between "live multiplayer" and "multiplayer"?
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Re: Show HN: I made a live multiplayer Minesweeper game
#80The game itself is fun and has character (like the animated face).
And the subtle encouragement to login to not reset points is clever.