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Show HN: I made a live multiplayer Minesweeper game

minesweeperpro.com

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Re: Show HN: I made a live multiplayer Minesweeper game

#72

played as "birch", here's my first impressions and feedback - my play style was definitely limited by the "2 actions per second" limit (I had to actively control my pace), and also disrupted by the info tooltip appearing over the cells I want to click when those extra fast clicks happen to be towards the bottom - placing a mine counts as an action, which incentivizes farming hunting mines while letting others explore…

> counterintuitive to how high-level minesweeper efficiency works

Yep, once upon a time I was a reasonably fast player. All my best times (PB around 80 seconds on the large board) were done without flagging mines.

Re: Show HN: I made a live multiplayer Minesweeper game

#79

What is the difference between "live multiplayer" and "multiplayer"?

Multiplayer is a more general term that encompasses things like turn-based multi-player which could be anything from live-ish (people taking turns immediately after each other, like traditional board games) to very high latency (like chess by post¹).

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[1] https://en.wikipedia.org/wiki/Correspondence_chess

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