Earlier quoted context omitted.
Thanks for the feedback. I've taken all the 7 letter words from the dictionary and filtered based on different criteria. I'm still thinking what's the easiest automated way to have all valid words, while avoiding offensive, inappropriate ones.
I'm genuinely curious, what's the reason for filtering out words based on offensive-ness? I'd imagine it'd be easier to screen the chosen word every day for your criteria and, beyond that, let people type whatever they want as long as what they type is in the dictionary
Show HN: I've built a words game based on binary search
61–70 of 71 posts
Re: Show HN: I've built a words game based on binary search
#62Re: Show HN: I've built a words game based on binary search
#63I loaded the puzzle and was presented with an empty 7 character prompt. I tried typing in three different seven-letter words, and each time I hit "GO", I was told the word was "Not in the word list". With no further guidance given, I closed the tab.
Re: Show HN: I've built a words game based on binary search
#64Last week I had the chance to build out a game I’ve been thinking about for a while
https://sixfold.pwheslop.com/play
9 words - 6 categories
Re: Show HN: I've built a words game based on binary search
#65The "up/down" arrows are a bit confusing, I don't think it's self-evident whether "later in the alphabet" would be considered "higher" or "lower". "left" or "right" might be clearer, at least for English, and it would map directly to the range bar visualizations beneath each letter.
Higher = right = after, Lower = left = before. Once you play some games, it will become more natural. At least this was the feedback from friends playing the game.
Re: Show HN: I've built a words game based on binary search
#66Got it on my second guess. Neat game, neat idea. Others have already given feedback that would make this even better, but I’ll repeat this one: being able to play previous puzzles would be really nice.
Re: Show HN: I've built a words game based on binary search
#67The high/lo feels unintuitive to me .. Down on a P makes me thing R-Z not A-O. I actually think left/right is a more clear visual and mental model. I like the game and it is quite difficult sometimes to come up with a legal word that gives you an improved anchor point for the binary search.
Re: Show HN: I've built a words game based on binary search
#68Earlier quoted context omitted.
Higher = right = after, Lower = left = before. Once you play some games, it will become more natural. At least this was the feedback from friends playing the game.
But why use two different axis (down/up, left/right) for the same thing when you could be consistently just use left/right?
Re: Show HN: I've built a words game based on binary search
#69I think a practice mode, or letting people play the older games would be good. I can think of a few older people who would love this, but would definitely need a few tries to get the hang of it.
Re: Show HN: I've built a words game based on binary search
#70I recently did the same (made a daily game) and I am approaching 100k plays since March. https://plot-hole.com - the best thing so far about this app has been the analytics which you can check out here: https://plot-hole.com/daily-analytics-82u4fhrvw