Show HN: VidStudio, a browser based video editor that doesn't upload your files
61–70 of 120 posts
Re: Show HN: VidStudio, a browser based video editor that doesn't upload your files
#62Earlier quoted context omitted.
The parent commenter is making that comment because this is precisely the nature of why the GPL license exists. Most of the processing of this application is FFMPEG, so why should someone who has done zero development on that library commercialize it?
Most of the processing of the application is FFMPEG yes, but there's a whole lot of application outside of the processing. Video editors UIs that don't make you want to tear your hair out are a valuable commodity and I think OP has the right to commercialize that if they want to. They just need to use FFMPEG in the right way as they do it.
Re: Show HN: VidStudio, a browser based video editor that doesn't upload your files
#63Earlier quoted context omitted.
I knew about the soft copyleft (the source code requirements) but didn't know there was the requirement to have libs be replaceable. Now I want to know how useful that would be in reverse engineering closed systems (particularly nintendos, since I've always had an interest in the homebrew scene there)
iirc, the video player application VLC used to come without any mpeg support, and you had to go through a process to download ffmpeg separately ...not sure how easy it made it to replace individual libs, but I'm also not sure the license requires you to make it easy .
Re: Show HN: VidStudio, a browser based video editor that doesn't upload your files
#64Re: Show HN: VidStudio, a browser based video editor that doesn't upload your files
#65Sorry for the significantly unrelated comment: Does anyone know if there is any limitation to create a "https-local://" or something like that, which guarantee that things are only downloaded, and never uploaded?
Re: Show HN: VidStudio, a browser based video editor that doesn't upload your files
#66> FFmpeg compiled to WebAssembly handles final encode FFmpeg's license is the LGPL 2.1. VidStudio looks like closed source software, I couldn't see any indication that it's free software. You're distributing this software to run in the client's browser. I'm not a lawyer but I think you're in breach of the terms of the LGPL. https://www.ffmpeg.org/legal.html
Closed source is fine, but there are a few other things that are required of LGPL, some of which are - Provide links to the source of the version of ffmpeg you used in your code - User should be able to replace the ffmpeg libs with his own compatible builds if you're using dynamically linked libs. For statically linked libs, you need to provide the tools to re-link against a compatible build. I went through an LGPL r…
I'm slowly leaning towards eventually just adopting MPL which is kind of weaker than LGPL but more friendly for iOS, course I mostly just default to MIT license these days. I prefer to let my users use my software however they want without fear that if they someday overhaul my code and build something that works for them, that they would lose it.
Re: Show HN: VidStudio, a browser based video editor that doesn't upload your files
#67> FFmpeg compiled to WebAssembly handles final encode FFmpeg's license is the LGPL 2.1. VidStudio looks like closed source software, I couldn't see any indication that it's free software. You're distributing this software to run in the client's browser. I'm not a lawyer but I think you're in breach of the terms of the LGPL. https://www.ffmpeg.org/legal.html
Thank you for pointing this out, to be completely honest, I did not consider licensing because the website started as a collection of tools I built to run locally and get into video/audio codecs then I realised it is already a decent collection of tools that other people might want to use too. But I will be making the needed changes to comply fully tonight. At least I comply with this: `Do not misspell FFmpeg (two ca…
Re: Show HN: VidStudio, a browser based video editor that doesn't upload your files
#68Earlier quoted context omitted.
The parent commenter is making that comment because this is precisely the nature of why the GPL license exists. Most of the processing of this application is FFMPEG, so why should someone who has done zero development on that library commercialize it?
Most of the processing of the application is FFMPEG yes, but there's a whole lot of application outside of the processing. Video editors UIs that don't make you want to tear your hair out are a valuable commodity and I think OP has the right to commercialize that if they want to. They just need to use FFMPEG in the right way as they do it.
Re: Show HN: VidStudio, a browser based video editor that doesn't upload your files
#69Re: Show HN: VidStudio, a browser based video editor that doesn't upload your files
#70It sounds like a similar stack, but distributed as an app. FFmpeg (LGPL compilation).
I haven't tried Pixi.js, looks interesting. I guess it was good for this.
Have you looked at remotion? I found them good for somethings, but ended up using Safari for rendering (instead of remotion's chrome-based rendering) because app packaging was easier that way.
https://www.loremlabs.com/cliproom if you're interested in comparing