Earlier quoted context omitted.
Thanks for the feedback, I've heard similar before and meant to make a lower contrast option - I'll definitely get on it.
Just a thought, maybe a "tunnel vision" mask toggle? So I can focus on the center of the screen without all the peripheral noise. It doesn't have to be a significant loss, but dark edges and corners with a nice fade to the visible circle in the center. Whatever that equates to..
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#62Re: Show HN: The HN Arcade
#63Earlier quoted context omitted.
Is there any text based programming environment for it? the one thing game engines like unity or unreal get right IMO is having a pretty GUI for doing basic things and prototyping while still having the text based programming available to modify further
Not yet - the no-code approach is intentional. One of my main targets is non-technical people or who want a quick prototype of their ideas. Text-based scripting adds complexity and security concerns I'd rather avoid for now. That said, if users start asking for it, I'll reconsider. What would you want to do with code that feels limited in the visual editor?
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#64Enclose horse is probably my favourite game of all time. There’s just something about enclosing horses.
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#65Please show the game list in random order, or starting in a random position. Just to promote the discovery of the games later in the alphabet. (Or end up with games called ______11_roguexxx, lol)
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#66Re: Show HN: The HN Arcade
#67Wasn't 2048 first posted on HN before it got big?
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#68Wasn't 2048 first posted on HN before it got big?
https://news.ycombinator.com/item?id=7373566 :)
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#69Re: Show HN: The HN Arcade
#70Very cool! Opened a PR to add my local multiplayer game platform, Gaming Couch ( https://gamingcouch.com ), to the list of games :) Just recently posted a ShowHN post about it which hit the front page and generated so much great feedback and discussions: https://news.ycombinator.com/item?id=46344573 In a nutshell its a web-based game platform where up to 8 players use their smartphones as controllers to play real-tim…