Live data from Hacker News

Show HN: I built an AI that turns any book into a text adventure game

kathaaverse.com

61–70 of 115 posts

Re: Show HN: I built an AI that turns any book into a text adventure game

#61

Note that you can use your own Gemini API credentials (Just before starting a game, go to 'Advanced options'). Thanks for the suggestions, I'm improving it!

What security features are in place to ensure nothing is capturing or logging user API keys?

Re: Show HN: I built an AI that turns any book into a text adventure game

#62
post #44

From what I've seen, it doesn't seem like AI is very good at keeping track of events in a way that makes a logical narrative. I tried "The Hobbit" and it started with me having tea with Gandalf the wizard. There was a knock at the front door so I opened it and outside was Gandalf the wizard!

Tolkien himself never really approved of the ‘cinematograph’ as a way of telling stories so I imagine he would really not like this

Re: Show HN: I built an AI that turns any book into a text adventure game

#63

Note that you can use your own Gemini API credentials (Just before starting a game, go to 'Advanced options'). Thanks for the suggestions, I'm improving it!

What security features are in place to ensure nothing is capturing or logging user API keys?

Currently, your API key is stored securely in your browser's local session and is never saved on my servers. When you close the game, it's gone.

In future, when I add the 'profiles' and ability to save games and settings, if users want to save their key, I will use encryption.

Re: Show HN: I built an AI that turns any book into a text adventure game

#64

Using non-fiction literature leads to surprisingly interesting results.

Time to try "Delphi for dummies!"

"You are Julian Miller, a curious programmer, always eager to learn new languages. Delphi has caught your eye, promising rapid application development and a visually intuitive approach. You're excited to dive in, but first, you need to get Delphi installed and running. The first chapter of 'Delphi for Dummies' is open in front of you, ready to guide you through the process."

Re: Show HN: I built an AI that turns any book into a text adventure game

#65

Well done! I’ve built this same sort of thing for my family to play with. My advice for the best results: 1) Structure the choices offered by the LLM; add “choice_type” and add instructions to the LLM on what those choices should do. E.g. action, dialogue, investigation, whatever makes sense for the genre—the LLM can even generate these at story start—then “choice should direct the narrator to focus on an action-orie…

Great suggestion man, thanks!

Re: Show HN: I built an AI that turns any book into a text adventure game

#67

Really cool! I'm guessing the site is getting hammered currently cause I hit rate limit on first attempt, but looking forward to trying it out later when the hug loosens. Sorry for the predictable question, but any plans to open source?

Thanks! About rate limit, you can use your own Gemini API key - its stored on your local browser storage only. About open source - haven't decided on it yet.

Re: Show HN: I built an AI that turns any book into a text adventure game

#68
post #48

I do not want AI slop games. The entire point of paying for an (indie) man-made game is the care and attention that went into it by passionate developers who wanted to convey a story. The cheap, industrial, soulless output of LLMs is not something I care to consume.

I feel the same about AI vs human-generated content. This is more of an experimentation. But the LLM is instructed to be as close to the author as possible. Nonetheless the AI wave coming everywhere is hard to stop!

Re: Show HN: I built an AI that turns any book into a text adventure game

#69
Some Chuck Tingle Anthropomorphized Abstract Concept Erotica please!

The Last Algorithm: Pounded By The Fake Book That An AI Claimed I Wrote And Then The Chicogo Sun-Times Printed As Fact:

https://www.instagram.com/p/DJ7M5XqSQWi/?hl=en

https://www.amazon.com/Last-Algorithm-Pounded-Claimed-Sun-Ti...

When author Andy Mirror wakes up to a furious call from his publishing agent, he’s not sure what to make of it. Apparently, the Chicago Sun-Times has announced a new book that this agent was not a part of negotiating. It’s called The Last Algorithm.

There’s just one problem: The Last Algorithm is not a real Andy Mirror book.

Now Andy is struggling to unravel this mystery, headed to The Chicago Sun-Times building that is bafflingly empty, save for a few machines rolling around. When Andy encounters the physical manifestation of this fake book he is shocked, and strangely aroused, these feelings culminating in a hardcore pounding that will reshape journalism forever.

This erotic tale is 4,200 words of sizzling human on fake AI generated book action, including anal, blowjobs, rough sex, and The Last Algorithm love.

Re: Show HN: I built an AI that turns any book into a text adventure game

#70
Cool concept!

Ran into a few bugs.. It seems to think I'm in the middle of an adventure (the little book icon correctly identifies a character and chapter etc) and is prompting for my action, but there's no actual story text being displayed. Maybe just a rate limit thing.

Also dark mode immediately crashed the application.

Post reply on HN