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Show HN: Lego Island Playable in the Browser

isle.pizza

61–70 of 75 posts

Re: Show HN: Lego Island Playable in the Browser

#61
post #20
post #13

Earlier quoted context omitted.

Nintendo and Lego are on the same level when it comes to sue people for trademark violations. There are several cease-and-desist orders against YouTubers for calling no-name bricks legos .

I don't know why, but the US invention "legos" is incredibly grating. Its like a whole country called spaghetti "basgetti" as kids and just went with it.

"Lego" is Danish origin.

"leg godt" = "play good"

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What your word of choice? "Miniature building blocks"?

Re: Show HN: Lego Island Playable in the Browser

#63

Earlier quoted context omitted.

To be fair, after you enter your name in the book, the Infomaniac tells you that you have to drag a portrait on to the map to begin the game.

Yes but that only works if the child is listening. Children dont listen to wiggly mad dudes waving around on the screen. They just randomly click around and giggle at things.

I'm notoriously bad at figuring out video games but was able to grok this at the age of 7. It probably had more to do with the fact that education in the 90s placed a decent emphasis on computer literacy (e.g. "Mouse Practice" for Mac Classic) so I was hip to the drag-and-drop paradigm. I don't have kids but I've read that most grow up on touch interfaces these days due to the ubiquity of tablets so I'd imagine that the mouse context is foreign to them.

Re: Show HN: Lego Island Playable in the Browser

#65

Earlier quoted context omitted.

TL;DR: it's in a gray area, but nobody with power actually cares (at least for now), so it's effectively fine. As I understand it, Lego is aware of the project (there's been a significant increase in interest in Lego Island in the past few years, with attempts to obtain the original source code) and simply does not care. It's an ancient IP and can't realistically compete with anything new, at least not in a way that…

> the bad optics of taking legal action against a random fan project Just last month LEGO shut down Masks of Power, the Bionicle fan game. They were really close to a release and LEGO had allegedly met the team and given them permission in the past. I'm increasingly convinced that fan projects should be developed quietly and announced right on release, so they at least exist somewhere on the internet if they get shut…

It looks like the team had made a Steam page for their fan game and were accepting donations for working on it, so I can see why Lego felt compelled to take it down. https://web.archive.org/web/20241125104301/https://masksofpo...

Re: Show HN: Lego Island Playable in the Browser

#66
post #65

Earlier quoted context omitted.

> the bad optics of taking legal action against a random fan project Just last month LEGO shut down Masks of Power, the Bionicle fan game. They were really close to a release and LEGO had allegedly met the team and given them permission in the past. I'm increasingly convinced that fan projects should be developed quietly and announced right on release, so they at least exist somewhere on the internet if they get shut…

It looks like the team had made a Steam page for their fan game and were accepting donations for working on it, so I can see why Lego felt compelled to take it down. https://web.archive.org/web/20241125104301/https://masksofpo...

I don't see where you've read that they accepted donations. Every article and Reddit post I find says they didn't? It was indeed releasing on Steam for free, but I don't know if they had contacted LEGO before doing so.

Also, this wasn't the only Bionicle game that LEGO had endorsed, Quest for Mata Nui too, which makes this even more of a heel-turn. They won't have to shut down that one, though: the team went silent and then the main dev passed away.

Re: Show HN: Lego Island Playable in the Browser

#68

Earlier quoted context omitted.

Yes but that only works if the child is listening. Children dont listen to wiggly mad dudes waving around on the screen. They just randomly click around and giggle at things.

Is the child like 3? He needs to learn to listen. Valuable life skill.

this was 25 years ago, he's a project manager now

Re: Show HN: Lego Island Playable in the Browser

#69
post #55

I remember watching my young nephew play Lego Island and the introductory video where the camera flies around the island is amazing. But then he was totally baffled by the 'main menu' when some excited lego guy babbles instructions at you in flowery hard-to-follow language, and you had to do abtract things like write in a book or drag icons onto the map before you got to do anything fun like racing cars. I think he c…

Part of the game is discovery and clicking and moving things around is a core gameplay mechanic. That being said, 1996 game UX was a little rough around the edges, as you said.

Yeah, its just the contrast between the very exciting intro video and the completely baffling main menu was kindof crushing

Re: Show HN: Lego Island Playable in the Browser

#70
post #65

Earlier quoted context omitted.

It looks like the team had made a Steam page for their fan game and were accepting donations for working on it, so I can see why Lego felt compelled to take it down. https://web.archive.org/web/20241125104301/https://masksofpo...

I don't see where you've read that they accepted donations. Every article and Reddit post I find says they didn't? It was indeed releasing on Steam for free, but I don't know if they had contacted LEGO before doing so. Also, this wasn't the only Bionicle game that LEGO had endorsed, Quest for Mata Nui too, which makes this even more of a heel-turn. They won't have to shut down that one, though: the team went silent a…

> I don't see where you've read that they accepted donations.

You may have missed the "Buy us a coffee" link at the top of the archived Masks of Power page that I linked.

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