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Show HN: Lazy Tetris

lazytetris.com

61–70 of 157 posts

Re: Show HN: Lazy Tetris

#61

Neat. However, I noticed that the page description reads "No stress, memory-optimized 3D Tetris variant.", but I can't figure out what's supposed to be 3D about it.

Ha, I missed that. The AI prob wrote that. It thinks it’s 3D because it’s using the three JS library and I was asking for performance optimization ideas

Re: Show HN: Lazy Tetris

#65
Was this vibe coded with AI? Based on one of your replies here, and your post history, I think it is.

I also think some of your comments here are also AI-generated, e.g. this one where you both posted a submission and asked yourself to "stop posting AI generated garbage":

https://news.ycombinator.com/item?id=36841921

Re: Show HN: Lazy Tetris

#66
Great idea, played until I got a fullscreen clear, I really like it but the single rotation key is annoying, I suggest having separate clockwise/counter-clockwise keys. Also single bag randomization algorithm please (look up 7-bag, 7BR), bag makes even NES Tetris super chill since you never get overwhelmed or left waiting for a long piece. Another suggestion is to add a "ghost piece". Basically a display for where the piece is going to end up if you hit drop. Others in this thread are right. You should avoid the "-tris". My favourite Tetris clone calls itself "Shiromino" for example. Maybe "Slo'mino" to emphasize the slowness of it, or something like that, I'm sure you can come up with a way better name. I don't mean to be overbearing this is a very fun idea and I enjoyed my time with it!

Re: Show HN: Lazy Tetris

#67
I prefered moving the piece down into the right place. I found it a bit annoying and also not intuitive to have to press ‚drop‘ for a piece which was down already and which i released. Would be nice if it auto-dropped on drag release when at the bottom.

Last but not least: Fun and relaxing.

Re: Show HN: Lazy Tetris

#69
post #54

Earlier quoted context omitted.

The Tetris mark as a whole has an amazing history. It's a mark that was created from the ashes of a state that didn't allow trade and was involved in conflict and is kind of a marvel at the amount of cooperation that needs to happen for something like this. It's basically all edge cases. Going after "clones" that have similar gameplay is wrong and they should (and likely do) know better. This has been resolved with H…

AIUI it's some weird legal sleight of hand where they don't (and can't) actually own the Tetris gameplay mechanics, but they have successfully argued in court that the appearance of the game constitutes their trade dress, and in practice you can't really implement the Tetris mechanics without the result looking like Tetris. TTC is the gaming version of Oracle in that one meme[1], 90% of their raison d'etre is just to…

I've always loved this image set. I have a feeling it's very different in 2025 though; would love to hear what current or very recent employees at these companies think

Re: Show HN: Lazy Tetris

#70
post #54

Earlier quoted context omitted.

The Tetris mark as a whole has an amazing history. It's a mark that was created from the ashes of a state that didn't allow trade and was involved in conflict and is kind of a marvel at the amount of cooperation that needs to happen for something like this. It's basically all edge cases. Going after "clones" that have similar gameplay is wrong and they should (and likely do) know better. This has been resolved with H…

AIUI it's some weird legal sleight of hand where they don't (and can't) actually own the Tetris gameplay mechanics, but they have successfully argued in court that the appearance of the game constitutes their trade dress, and in practice you can't really implement the Tetris mechanics without the result looking like Tetris. TTC is the gaming version of Oracle in that one meme[1], 90% of their raison d'etre is just to…

> TTC is the gaming version of Oracle in that one meme

Link to the original artist instead of blogspam: https://bonkersworld.net/organizational-charts>

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