I love the aesthetic. Couple nits: I have no idea how I expected the browser back button to work, but whatever it did do surprised me a bit. During gameplay, it might be nice to have an "are you sure you want to go back?" before it exits. I'd recommend running spell check on your in-game messages. I already saw "Weilding X" instead of "Wielding X" I'll give it a further go.
Show HN: Asterogue, my sci-fi roguelike, is now playable on the web
61–70 of 98 posts
Re: Show HN: Asterogue, my sci-fi roguelike, is now playable on the web
#62I enjoyed it, though for my taste it was maybe a little too simplistic and easy. The original rogue is before my time, but at one point I got very hooked on brogue ( https://sites.google.com/site/broguegame/ ) and this reminded me very much of that.
Re: Show HN: Asterogue, my sci-fi roguelike, is now playable on the web
#63Re: Show HN: Asterogue, my sci-fi roguelike, is now playable on the web
#64Asterogue is a "juicy" graphical coffeebreak roguelike I made that is pretty much directly inspired by the original Rogue in terms of scope and features. You descend 17 levels into the heart of an asteroid to find The Orb and save the universe. There are a bunch of different monsters which get progressively harder as you descend. Instead of magic there is technology and you can pick up nanotech items and beakers of c…
Re: Show HN: Asterogue, my sci-fi roguelike, is now playable on the web
#65It was quite unexpected that a hatchet is used up after you kill a monster with it and you need to go find another one. Same with boots/mitts, they somehow disappear, and I’m not sure they should. There is no descriptive message to know when exactly this happens, too.
Re: Show HN: Asterogue, my sci-fi roguelike, is now playable on the web
#66BTW, you might be breaking the Geneva Convention by using the red cross for the medkits.
Re: Show HN: Asterogue, my sci-fi roguelike, is now playable on the web
#67Asterogue is a "juicy" graphical coffeebreak roguelike I made that is pretty much directly inspired by the original Rogue in terms of scope and features. You descend 17 levels into the heart of an asteroid to find The Orb and save the universe. There are a bunch of different monsters which get progressively harder as you descend. Instead of magic there is technology and you can pick up nanotech items and beakers of c…
Re: Show HN: Asterogue, my sci-fi roguelike, is now playable on the web
#68I enjoyed it, though for my taste it was maybe a little too simplistic and easy. The original rogue is before my time, but at one point I got very hooked on brogue ( https://sites.google.com/site/broguegame/ ) and this reminded me very much of that.
If a game called 'brogue' doesn't teach you to understand a colloquial Scottish accent and slang, I don't even know what we're doing here.
Re: Show HN: Asterogue, my sci-fi roguelike, is now playable on the web
#69Spamming arrow keys makes you move faster than simply holding them down, this is pretty frustrating
Re: Show HN: Asterogue, my sci-fi roguelike, is now playable on the web
#70In Nethack, there is a command (i think under comma or semicolon) where you stand on an item and it tells you what it is. That is, what the character knows about the item. It helps when I run into an unfamiliar term. It was quite unexpected that a hatchet is used up after you kill a monster with it and you need to go find another one. Same with boots/mitts, they somehow disappear, and I’m not sure they should. There…