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Show HN: I made an app people call "Airdrop for Android"

ubidrop.com

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Re: Show HN: I made an app people call "Airdrop for Android"

#62
Interesting timing, just yesterday I was looking for solutions for file transfer between android and windows. My main issue is how android presents as a very limited mtp device (i think?). Microsoft's phone link works, but only when opening a scrcpy-like screen with the android file manager. Very weird.

If possible I wanted to actually mount the device as a drive. I stumbled upon sshfs-win[0] which mounts sftp shares as drives. Couple that with prim-ftpd[1] and voilà: android mounts as a drive. Tailscale[2] can also make it fairly lan-independent.

Primitive ftpd supposedly starts on boot and keeps running but I found it stopping inconsistently at times, requiring a restart. Still, I'm quite satisfied. I suppose dav could work as well, but no apps popped up on fdroid.

[0] https://github.com/winfsp/sshfs-win

[1] https://github.com/wolpi/prim-ftpd

[2] https://tailscale.com/

Re: Show HN: I made an app people call "Airdrop for Android"

#65
post #22

Earlier quoted context omitted.

The chase for subscription revenue is destroying a lot of potentially-great software. Not just in pricing structure, but in how software is designed in the first place. Compare this to something like Magnet, which is great software that I use almost every time I turn on my wife’s MacBook and costs $2. Once. My guess is the people who made Magnet just aren’t getting rich off of it, but maybe we shouldn’t expect to get…

How demanding/complex upkeep is may be a big factor here. For something like a single platform utility, the burden is relatively low because the number of things that can break is bounded (as long as public APIs are used, private API usage is another matter). With a Mac app like Magnet there’s one time each year chance of breakages occurring is high (new OS release), which devs are given several months ahead of time…

> Multiplatform apps obviously multiply that burden

They also multiply the number of potential customers, so I don’t see that being a problem.

> with some platforms being more problematic than others

That _is_ part of the problem. As a developer, you have to compare your programming effort with expected revenues, so if a platform is “more problematic”, you’d only develop for it if you expected to get more revenue from it (either by getting more customers, by getting each customer to pay more for the product, or, sometimes, by getting more revenues on other platforms because you also support this one)

Re: Show HN: I made an app people call "Airdrop for Android"

#68

Doesn't qualify as a "Show HN" - it's already been posted twice in the past few years and there's been no updates for more than a year [0]. Sounds like an attempt to get a few clicks by labelling it as "Show HN". [0] https://news.ycombinator.com/showhn.html

Previous posts only count if the post has had significant discussion which this one doesn't appear to have had in the last year. If you think there's something else wrong with the submission just email the mods.

Re: Show HN: I made an app people call "Airdrop for Android"

#69

Oof! A very cool thing, solving a real problem I have, but if you're taking feedback on pricing: I could never justify paying for local filesharing. I've been this close to building my own version of something like this, multiple times over (and actually built a browser-based one as a way to learn .net core when that first started), because - like I said - it's a really handy utility. But I could only justify paying…

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