> Foreboding Blast deals 2 damage to target creature and 2 damage to each creature your opponent controls. {1}{R}. That's crazy powerful for 2 mana!
Also you found an error. “Your opponent” is not valid in the language of M:TG it needs to be “target opponent” because “your opponent” is not well defined outside of two-player games.
Show HN: AI generated Magic The Gathering cards
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Re: Show HN: AI generated Magic The Gathering cards
#62Re: Show HN: AI generated Magic The Gathering cards
#63There is a popular discord (PlayEDH) where people play MTG over webcam against one another. Due to the nature of MTG it's important that the deck each player is wielding be properly balanced in power level against each opponent. (For those unfamiliar, it's possible to construct highly efficient, and expensive, MTG decks that trigger game-winning infinite combos within 1-4 turns. There's a continuous scale of deck eff…
Re: Show HN: AI generated Magic The Gathering cards
#64There is a popular discord (PlayEDH) where people play MTG over webcam against one another. Due to the nature of MTG it's important that the deck each player is wielding be properly balanced in power level against each opponent. (For those unfamiliar, it's possible to construct highly efficient, and expensive, MTG decks that trigger game-winning infinite combos within 1-4 turns. There's a continuous scale of deck eff…
- Train a model using MCTS to play MtG games. The model takes an MtG game state and estimates the “value” (how likely current player will win) and “policy” (ideal move for current player)
- Each “game” has 2 phases: drafting cards to create a deck, and then playing the actual deck. So the model learns to both a create deck and play its deck well
- After training, you input a state where both players have “drafted” their decks, right before the actual gameplay. The output “value” is the power of Player 1’s deck relative to Player 2: ideally you want this to be as close to 0 as possible.
As a bonus you also get a model capable of actually playing MtG.
One nuance is that the “value” are not a complete ordering: comparing the values, you could get a situation where deck A > deck B > deck C > deck A. Honestly this is probably a benefit because it forces the players to use “skill” vs choosing the right deck for the right opponent.
Re: Show HN: AI generated Magic The Gathering cards
#65Re: Show HN: AI generated Magic The Gathering cards
#66There is a popular discord (PlayEDH) where people play MTG over webcam against one another. Due to the nature of MTG it's important that the deck each player is wielding be properly balanced in power level against each opponent. (For those unfamiliar, it's possible to construct highly efficient, and expensive, MTG decks that trigger game-winning infinite combos within 1-4 turns. There's a continuous scale of deck eff…
Re: Show HN: AI generated Magic The Gathering cards
#67Earlier quoted context omitted.
Also you found an error. “Your opponent” is not valid in the language of M:TG it needs to be “target opponent” because “your opponent” is not well defined outside of two-player games.
There are examples of MTG cards referring to a single opponent in old editions[1], digital editions[2], and Un-sets[3]. [1]: https://scryfall.com/card/leg/6/clergy-of-the-holy-nimbus [2]: https://scryfall.com/card/ymid/14/clone-crafter [3]: https://scryfall.com/card/ugl/62/gus
Re: Show HN: AI generated Magic The Gathering cards
#68There is a popular discord (PlayEDH) where people play MTG over webcam against one another. Due to the nature of MTG it's important that the deck each player is wielding be properly balanced in power level against each opponent. (For those unfamiliar, it's possible to construct highly efficient, and expensive, MTG decks that trigger game-winning infinite combos within 1-4 turns. There's a continuous scale of deck eff…
This is the reason I gave up on MTG in the 90s. I was a broke teen and it was clear that tournaments were won by the biggest investors in the cards. So I went back to chess.
Re: Show HN: AI generated Magic The Gathering cards
#69"Those who cannot get along with humans often make them wizards." Love this text. 2/2 red flying angel with a 4R cost, a bit expensive BUT its ability is pay R and get +1/+0. Damn. https://www.urzas.ai/cards/?card_id=82e1f185-2cfa-4b07-96b5-...
Re: Show HN: AI generated Magic The Gathering cards
#70There was a very popular Twitter account that was tweeting out a similar concept (starting way back in 2015, even!) https://twitter.com/RoboRosewater LoadingReadyRun, a very popular MTG YouTube channel, even did a cube draft using only cards that were generated by RoboRosewater that I thought was funny to watch https://youtu.be/UuG5YLbwsQk