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Show HN: AI generated Magic The Gathering cards

urzas.ai

61–70 of 97 posts

Re: Show HN: AI generated Magic The Gathering cards

#61
post #24

> Foreboding Blast deals 2 damage to target creature and 2 damage to each creature your opponent controls. {1}{R}. That's crazy powerful for 2 mana!

Also you found an error. “Your opponent” is not valid in the language of M:TG it needs to be “target opponent” because “your opponent” is not well defined outside of two-player games.

But in this context it seems that this applies to all the other creatures of the player(owner) of the target crearure.

Re: Show HN: AI generated Magic The Gathering cards

#63

There is a popular discord (PlayEDH) where people play MTG over webcam against one another. Due to the nature of MTG it's important that the deck each player is wielding be properly balanced in power level against each opponent. (For those unfamiliar, it's possible to construct highly efficient, and expensive, MTG decks that trigger game-winning infinite combos within 1-4 turns. There's a continuous scale of deck eff…

Just wondering - why play over webcam instead of using cockatrice or untap.in with supplementary voice chat?

Re: Show HN: AI generated Magic The Gathering cards

#64

There is a popular discord (PlayEDH) where people play MTG over webcam against one another. Due to the nature of MTG it's important that the deck each player is wielding be properly balanced in power level against each opponent. (For those unfamiliar, it's possible to construct highly efficient, and expensive, MTG decks that trigger game-winning infinite combos within 1-4 turns. There's a continuous scale of deck eff…

I wonder if you could adopt AlphaZero to this. Something like:

- Train a model using MCTS to play MtG games. The model takes an MtG game state and estimates the “value” (how likely current player will win) and “policy” (ideal move for current player)

- Each “game” has 2 phases: drafting cards to create a deck, and then playing the actual deck. So the model learns to both a create deck and play its deck well

- After training, you input a state where both players have “drafted” their decks, right before the actual gameplay. The output “value” is the power of Player 1’s deck relative to Player 2: ideally you want this to be as close to 0 as possible.

As a bonus you also get a model capable of actually playing MtG.

One nuance is that the “value” are not a complete ordering: comparing the values, you could get a situation where deck A > deck B > deck C > deck A. Honestly this is probably a benefit because it forces the players to use “skill” vs choosing the right deck for the right opponent.

Re: Show HN: AI generated Magic The Gathering cards

#66

There is a popular discord (PlayEDH) where people play MTG over webcam against one another. Due to the nature of MTG it's important that the deck each player is wielding be properly balanced in power level against each opponent. (For those unfamiliar, it's possible to construct highly efficient, and expensive, MTG decks that trigger game-winning infinite combos within 1-4 turns. There's a continuous scale of deck eff…

This is the reason I gave up on MTG in the 90s. I was a broke teen and it was clear that tournaments were won by the biggest investors in the cards. So I went back to chess.

Re: Show HN: AI generated Magic The Gathering cards

#67
post #34
post #24

Earlier quoted context omitted.

Also you found an error. “Your opponent” is not valid in the language of M:TG it needs to be “target opponent” because “your opponent” is not well defined outside of two-player games.

There are examples of MTG cards referring to a single opponent in old editions[1], digital editions[2], and Un-sets[3]. [1]: https://scryfall.com/card/leg/6/clergy-of-the-holy-nimbus [2]: https://scryfall.com/card/ymid/14/clone-crafter [3]: https://scryfall.com/card/ugl/62/gus

Sure: that's why we have the oracle text.

Re: Show HN: AI generated Magic The Gathering cards

#68

There is a popular discord (PlayEDH) where people play MTG over webcam against one another. Due to the nature of MTG it's important that the deck each player is wielding be properly balanced in power level against each opponent. (For those unfamiliar, it's possible to construct highly efficient, and expensive, MTG decks that trigger game-winning infinite combos within 1-4 turns. There's a continuous scale of deck eff…

This is the reason I gave up on MTG in the 90s. I was a broke teen and it was clear that tournaments were won by the biggest investors in the cards. So I went back to chess.

IMO the game has been designed to fix those balance problems. There's various subsets of cards that are legal in tournament play and I think only "Legacy" includes all of the original cards. I used to occasionally attend new set release weekends and play some sealed duels or some 2HG with a buddy. It's a good time - you get a box with a few boosters and some time to craft your deck.

Re: Show HN: AI generated Magic The Gathering cards

#69

"Those who cannot get along with humans often make them wizards." Love this text. 2/2 red flying angel with a 4R cost, a bit expensive BUT its ability is pay R and get +1/+0. Damn. https://www.urzas.ai/cards/?card_id=82e1f185-2cfa-4b07-96b5-...

Seems like a slight variant of the OG Shivan Dragon!

Re: Show HN: AI generated Magic The Gathering cards

#70
post #5

There was a very popular Twitter account that was tweeting out a similar concept (starting way back in 2015, even!) https://twitter.com/RoboRosewater LoadingReadyRun, a very popular MTG YouTube channel, even did a cube draft using only cards that were generated by RoboRosewater that I thought was funny to watch https://youtu.be/UuG5YLbwsQk

Oof, now there's a name I have not heard in a long while! Has it really turned into a MTG channel? It used to be first and foremost a sketch comedy group that would occasionally do gaming videos.
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