Live data from Hacker News

Show HN: Guilded – build and organize online gaming teams

guilded.gg

61–64 of 64 posts

Re: Show HN: Guilded – build and organize online gaming teams

#61
post #13

Earlier quoted context omitted.

This looks really cool! This is not super related to your business, but do you have any recommendations for how to get started with frontend dev as a beginner? I usually do backend/infra stuff, and the frontend world is overwhelming - particularly CSS. Do you have any tips on the best way to learn CSS? And do you think using React + MobX allows faster dev compared to vanilla javascript?

Thanks! I think the best way to get started right now is to grab the official Facebook create-react-app package, pick something you think would be fun to build, and just start trying to build it and googling/asking questions along the way. The first project might suck, but that's okay. You'll pick it up fast, and the next will be better. React + MobX is my favorite way to build frontend apps now, and MobX does help a…

iEchoic congrats on the new design! Very slick and smooth.

Just a quick question. Are you using CRA with SSR (ie with nextjs or other solution?) for the new site? Or is it just a large SPA served from static html,js,css bundled?

Thanks Matt

Re: Show HN: Guilded – build and organize online gaming teams

#62
post #13

Earlier quoted context omitted.

Thanks! I think the best way to get started right now is to grab the official Facebook create-react-app package, pick something you think would be fun to build, and just start trying to build it and googling/asking questions along the way. The first project might suck, but that's okay. You'll pick it up fast, and the next will be better. React + MobX is my favorite way to build frontend apps now, and MobX does help a…

iEchoic congrats on the new design! Very slick and smooth. Just a quick question. Are you using CRA with SSR (ie with nextjs or other solution?) for the new site? Or is it just a large SPA served from static html,js,css bundled? Thanks Matt

Thanks! No SSR here, just an SPA (static html/js/css) served up via CDN. We do use code splitting to load bundles progressively to keep the bundle size down.

Re: Show HN: Guilded – build and organize online gaming teams

#63
Only a tiny number of games represented. The idea is cool but to really shine it should not require official support of specific games, and the officially supported list should be a lot longer. Where's Day of Infamy? Rainbow Six? RTS games? I'm assuming this list will grow with time. If you add new games every day I think that would reflect positively on your product.

To be honest, a guild which is serious about itself would be much better served by their own custom website in my opinion. I'm just trying to gently say is there really a practical use for (yet another) of these websites?

Re: Show HN: Guilded – build and organize online gaming teams

#64
post #25

I've seen it before and I think it looks slick. I have one suggestion or maybe observation. Finding a team currently requires to manually apply by browsing through the list. Whenever I see a team with one member inside (and that's how many teams look loke), I don't feel like applying, because there's got to be something off about it, right? So I don't apply. And then, there's this thing where I would have to apply to…

A lot of clans will use sites like this for recruiting but only their recruiting officer will sign up so that might explain why you'd only see 1 member.
Post reply on HN