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Show HN: a web-based xkcd-style comix editor

cmx.io

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Re: Show HN: a web-based xkcd-style comix editor

#51
post #2

Awesome! I love it. My favorite xkcd-inspired hack is still goatkcd[1] though. [1] NSFW http://goatkcd.com : goatse parody

Here is how the web site works btw, from the author: "it flattens the image to 1-bit colour depth then looks in the bottom right corner for a ┛ shape. if it finds one sufficiently big it follows the edges up and left as far as possible to find out how big the panel is"

Re: Show HN: a web-based xkcd-style comix editor

#52
post #16

Earlier quoted context omitted.

A warning is fine, but I just hate it when a site doesn't even let me try in another browser. I use Firefox Nightly, maybe it fixed the issues that are breaking your app? If you're detecting via user agent, what if I use an odd user agent? What if I want to look at the web console to see just what breaks in case I know what the issue is?

> I use Firefox Nightly, maybe it fixed the issues that are breaking your app? If it's using -webkit prefixed CSS, that's pretty unlikely. > What if I want to look at the web console to see just what breaks in case I know what the issue is? Anyone interested in doing that should be well aware of how to spoof a user agent.

They should at least include the non-prefix css (or other prefixes) as well for when a feature becomes available on other browsers in case they forget to update it or if they're not aware of what other browsers support.

Re: Show HN: a web-based xkcd-style comix editor

#53
post #19
post #2

Awesome! I love it. My favorite xkcd-inspired hack is still goatkcd[1] though. [1] NSFW http://goatkcd.com : goatse parody

I love how downvoting backfires here and ends up visually emphasizing the link. Until the CSS is fixed you could do something like: http://eat-it-downvoters-you-cant-silence.me

This was my initial reaction as well. However, I then realised that being able to see where the link leads to (assuming it's not a redirect) may very well be of more importance.

My suggestion on posts with as much downvotes as this one would be to remove the -tags which, in addition to introducing the grey colour would also prevent unintended clicks and bring attention to the destination of the link as it requires copy-paste.

Re: Show HN: a web-based xkcd-style comix editor

#54
post #16

Earlier quoted context omitted.

A warning is fine, but I just hate it when a site doesn't even let me try in another browser. I use Firefox Nightly, maybe it fixed the issues that are breaking your app? If you're detecting via user agent, what if I use an odd user agent? What if I want to look at the web console to see just what breaks in case I know what the issue is?

> I use Firefox Nightly, maybe it fixed the issues that are breaking your app? If it's using -webkit prefixed CSS, that's pretty unlikely. > What if I want to look at the web console to see just what breaks in case I know what the issue is? Anyone interested in doing that should be well aware of how to spoof a user agent.

"Anyone interested in doing that should be well aware of how to spoof a user agent."

You are not answering the question. Why block a user-agent, if the check can be easily worked around?

Edit: I mean why block as opposed to display a simple warning ("this site is known to not work well with your browser").

Re: Show HN: a web-based xkcd-style comix editor

#55

Earlier quoted context omitted.

> I use Firefox Nightly, maybe it fixed the issues that are breaking your app? If it's using -webkit prefixed CSS, that's pretty unlikely. > What if I want to look at the web console to see just what breaks in case I know what the issue is? Anyone interested in doing that should be well aware of how to spoof a user agent.

They should at least include the non-prefix css (or other prefixes) as well for when a feature becomes available on other browsers in case they forget to update it or if they're not aware of what other browsers support.

If you're building NBCnews.com, sure.

If you're building a fun hobby project, you can do whatever you like, including building it in a specific environment.

Re: Show HN: a web-based xkcd-style comix editor

#56
post #54

Earlier quoted context omitted.

> I use Firefox Nightly, maybe it fixed the issues that are breaking your app? If it's using -webkit prefixed CSS, that's pretty unlikely. > What if I want to look at the web console to see just what breaks in case I know what the issue is? Anyone interested in doing that should be well aware of how to spoof a user agent.

"Anyone interested in doing that should be well aware of how to spoof a user agent." You are not answering the question. Why block a user-agent, if the check can be easily worked around? Edit: I mean why block as opposed to display a simple warning ("this site is known to not work well with your browser").

So non technical users go "oh, I'll take a look in Chrome", not "this thing's stupid, nothing works".

Re: Show HN: a web-based xkcd-style comix editor

#57

Earlier quoted context omitted.

> I use Firefox Nightly, maybe it fixed the issues that are breaking your app? If it's using -webkit prefixed CSS, that's pretty unlikely. > What if I want to look at the web console to see just what breaks in case I know what the issue is? Anyone interested in doing that should be well aware of how to spoof a user agent.

> If it's using -webkit prefixed CSS, that's pretty unlikely. Unsupported CSS features should not affect the functionality of a web app, only its appearance. Emphasis on "should"; far too many web apps end up fundamentally broken when this happens.

It's a proof-of-concept hobby project, as far as I can tell.

Re: Show HN: a web-based xkcd-style comix editor

#58
post #26

Earlier quoted context omitted.

Yes, this a prototype and definitely not for everyone. It has many downsides. I agree Photoshop gives you full pixel control. I think it has some upsides too. You may treat comix source as html code and apply tools we have for coding today, eg. diffs, version control, collaboration via github. People may also collaborate on library of items, actors and their poses, so you don't have to re-create them or copy&pase all…

I agree it has some great upsides. I love the idea of localization, and version control is nice to easily revert changes, etc. Having a scalable comic that can change text on the fly is something that I've been hoping for for a long time. But I think you're strongest element is the WYSIWYG editor, as most people aren't going to be coding from only the HTML view (unless they know what pose="-11,9|-5,117|-11,99" will l…

I want to provide a nice blend between visual editing and source code editing (I'm a developer). Poses and transformations should be edited visually, but scene structure should be edited by hand via the code. This way you get total control over document structure. Creating good visual-only editor would require too much work and maybe it is not possible at all. Do you know any successful FrontPage-style HTML editor? Quite frankly, I don't need it myself, so that is the primary reason, I'm probably not going to build it at this point.

Heads should be customizable in the future: https://github.com/darwin/cmx.js/blob/master/app/lib/cmx/ent...

Actually the system already supports attach points, so you can attach items to hands, foots and necks (right now the bubble is attached by default to a head bone).

The last generic piece which is missing will be element. Right now it just allows you to specify lines. In the future it will enable you to insert any SVG which is convertible down to paths. I will just resample them and convert them into XKCD-style lines while keeping other styling. This will enable you to insert arbitrary SVG drawings in the scene. I won't create web-based photoshop for SVGs, I will let you import SVG created in other tools as long it is convertible to paths. Imagine it as embedding bitmap images into HTML files. This will be similar idea.

Re: Show HN: a web-based xkcd-style comix editor

#59

Earlier quoted context omitted.

They should at least include the non-prefix css (or other prefixes) as well for when a feature becomes available on other browsers in case they forget to update it or if they're not aware of what other browsers support.

If you're building NBCnews.com, sure. If you're building a fun hobby project, you can do whatever you like, including building it in a specific environment.

Of course :)

However, it does limit feedback for any of us not using Chrome. Author is probably cool with that though as it appears and I commend them for not making us jump through hoops to try it anyways by switching user agent.

Re: Show HN: a web-based xkcd-style comix editor

#60
post #26

Here's my problem. It works, fairly well. But I spent about 15 minutes doing one panel, trying to figure out the minor nuances. I kept thinking to myself "I could do a whole comic in about 5 minutes in photoshop" as I adjusted the person's location, arm, speech, etc (and that was just modifying the characters that were already in the scene). In the end it was just not worth it in my mind. Also, imagine creating somet…

Yes, this a prototype and definitely not for everyone. It has many downsides. I agree Photoshop gives you full pixel control. I think it has some upsides too. You may treat comix source as html code and apply tools we have for coding today, eg. diffs, version control, collaboration via github. People may also collaborate on library of items, actors and their poses, so you don't have to re-create them or copy&pase all…

OP is missing the point - the markup idea is brilliant.

The WYSIWIG will come in it's million forms later and you shouldn't focus on it.

I just need comix.vim and I'm good.

I'm imagining real time comics. Chat comics. Comic discussion forums. It's endless! ;)

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