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Show HN: Bubbles, a vanilla JavaScript web game

ehmorris.com

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Re: Show HN: Bubbles, a vanilla JavaScript web game

#51
post #17

Nice. It took me a few times to realize that I could do bombs or slingshots by clicking in empty space. The tutorial makes it look like you have to click on a bubble. Maybe the black circle in the tutorial should be removed? I also got a little confused in the beginning about par vs lives. At first it seemed like par was the only important thing, since that's what pops up after the level. The lives icon at the bottom…

I had exactly the same experience.

Same

Re: Show HN: Bubbles, a vanilla JavaScript web game

#55

Earlier quoted context omitted.

I was on mobile and it felt like by the time I saw what was happening I was already losing. Very little reaction time available. I thought maybe it would be easier on a desktop, but I guess not.. maybe with a mouse instead of a trackpad. Or maybe the author is going for the flappy bird effect. Make it punishingly hard, so players celebrate hitting level 4. But I didn’t have the same intant addiction as I did with Fla…

Yes if you don’t already know where the bubbles are gonna fall it’s very hard to get to them in time with a trackpad. Although I play with a trackpad myself and can beat most levels. I had a friend suggest a “course preview” during the countdown screen so that users can anticipate the bubbles without memorizing them.

I replayed it some more and I improved with each go. It’s kind of like older games, where the levels have to be learned over time to get good. I think we’ve forgotten about that with the more gentle on-ramp most games give these days.

Re: Show HN: Bubbles, a vanilla JavaScript web game

#57
Really well built, and I love the tutorial...

BUT

Jeepers, it starts off so hard compared to the tutorial.

1. I was not expecting bubbles to move (since they are all static in the tutorial).

2. I wasn't expecting a golf/par scoring thing.

3. I didn't realise you could (and should) start powering up during the countdown at the start.

4. Took me a long time to realise you can just click quickly to create bubbles, without having to do the aim-and-shoot thing.

5. Straight away I felt like I was being insulted by having my score described as "Disaster" etc.

6. There's no way to get back to the tutorial.

So overall, I'd say:

- there are fun mechanics here

- it's good there is a tutorial

- but the tutorial did not prepare me for the game

- the game felt too hard too quickly and mean

Re: Show HN: Bubbles, a vanilla JavaScript web game

#58
Yes, as other commenters have said, this game is a great example of the design error where the tutorial careful prepares the player for not-this-game. There’s another game out there somewhere that the tutorial has made us competent to play. Meanwhile we need a different tutorial for this game.

Re: Show HN: Bubbles, a vanilla JavaScript web game

#60
Fun little game. As others have said, the tutorial is nice, but very misleading compared to the actual game, and the game starts way too hard.

I beat Bubbles! 1951 over par overall

https://ehmorris.com/bubbles

Tapped 90 times: 0 hits, 90 misses Launched 2202 slingshots Detonated 1 blast

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