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Show HN: fontBomb - Stylishly destroy the web

fontbomb.ilex.ca

51–60 of 92 posts

Re: Show HN: fontBomb - Stylishly destroy the web

#51
post #50
post #37

This things works nicely on the iphone! Kudos

Tks, HTML 5 is on the verge of massively disrupting games. And my bet is that it will be with the DOM and not canvas or webGL.

Why DOM specifically? Aren't both canvas and WebGL well suited for 2D/3D? re: three.js, etc.?

Re: Show HN: fontBomb - Stylishly destroy the web

#52
post #33
post #24

This is an impressive one as well (basically a big snowball that grows bigger picking up page elements): http://kathack.com/ I've always wondered if these sorts of tools could be a useful gimmick for traffic-generation

Related: this bookmarklet turns the page into a game of Asteroids. http://kickassapp.com/

[deleted]

Re: Show HN: fontBomb - Stylishly destroy the web

#54
Tks HN! fontBomb is getting viral! I'm now getting the same amount of traffic from others sources then HN. Have a look :

http://min.us/mEKGlLMaB

Really exciting! I feel that the week I invested in making it, is really paying off. At least in self-confidence!

By the way, tks Github for hosting it free of charge!

Re: Show HN: fontBomb - Stylishly destroy the web

#55
Serious question here, I see incredible stuff like this being done with JavaScript all the time, but I have never come across a tutorial or anything of the sort that even touches on things like this, where do I start learning how to use JS to manipulate webpages in this way???

Re: Show HN: fontBomb - Stylishly destroy the web

#56
post #50

Earlier quoted context omitted.

Tks, HTML 5 is on the verge of massively disrupting games. And my bet is that it will be with the DOM and not canvas or webGL.

Why DOM specifically? Aren't both canvas and WebGL well suited for 2D/3D? re: three.js, etc.?

Because you get functions to deal with collisions, positions, size, etc. for free. Instead of reimplementing everything on top of the canvas element.

Of course frameworks will help with that. But by the end of the day, the hardware accelerated rendering system will be so good, I'm sure we gonna be able to render thousand of particles with the DOM.

Re: Show HN: fontBomb - Stylishly destroy the web

#57
post #54

Tks HN! fontBomb is getting viral! I'm now getting the same amount of traffic from others sources then HN. Have a look : http://min.us/mEKGlLMaB Really exciting! I feel that the week I invested in making it, is really paying off. At least in self-confidence! By the way, tks Github for hosting it free of charge!

The idea pays for itself. You did a good job, people love it and you deserve the credit.

Congratulations and keep up the good ideas!

By the way, nice to see a fellow Canadian hacking it up!

Re: Show HN: fontBomb - Stylishly destroy the web

#58

Earlier quoted context omitted.

Why are you using a wacom tablet to browse the web? Isn't that for drawing?

Once you go absolute-position, it's hard to go back. With a mouse, you need to be aware of where the cursor is ; with a tablet you just need to know where you want it to be.

Never used a tablet, but I guess you have to build muscle memory to correctly map tablet -> screen coordinates, right?

Re: Show HN: fontBomb - Stylishly destroy the web

#59
post #34

Didn't watch the movie, but I think the functionality is awesome :) Would love to see a gallery of what people have come up with. Is it possible to see source code?

http://fontbomb.ilex.ca/js/main.js https://github.com/plehoux/fontBomb/tree/master/src/coffee

nice, thanks. will check it out.
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