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Show HN: I wrote a symmetry game with a daily puzzle

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Re: Show HN: I wrote a symmetry game with a daily puzzle

#51
I made it past 5 levels, and I don't really think I understand what is happening. There's some sort of mirror thing that I can't seem to control, and I can click on things, but I get less stars if I click on things.

I pass if I try to mirror right to left, but mirroring in the opposite direction does nothing. I have trouble controlling where the mirror plane is. It seems on the 'Tap' level I should be able to solve this by mirroring left to right, but I can only click on the white square to pass.

Re: Show HN: I wrote a symmetry game with a daily puzzle

#52
post #51

I made it past 5 levels, and I don't really think I understand what is happening. There's some sort of mirror thing that I can't seem to control, and I can click on things, but I get less stars if I click on things. I pass if I try to mirror right to left, but mirroring in the opposite direction does nothing. I have trouble controlling where the mirror plane is. It seems on the 'Tap' level I should be able to solve t…

The reflection is always the edge of the filled tiles, like a hinge in the direction of the flip.

You control where it is by choosing which tiles to fill.

Re: Show HN: I wrote a symmetry game with a daily puzzle

#54
The tutorial puzzles were absolutely trivial, but I spent a decent amount of time trying to understand the mechanics of the main puzzle and frequently actions produce unexpected results. I do not understand why sometimes only a piece is mirrored, and then sometimes the whole puzzle is, or why tapping can prevent some pieces from being flipped, etc. I do not know if it is buggy or just confusing.

EDIT: I see. Drawing a line causes a mirroring effect at a line perpendicular to the one drawn, located at the furthest point in the direction of the drawn line.

Re: Show HN: I wrote a symmetry game with a daily puzzle

#56

Earlier quoted context omitted.

Yeah, you have to scroll down using your arrow keys. The swipe aid in the game is still bugged though.

I think it's specifically scroll-wheel on a mouse that doesn't work in Safari, which I can't readily explain. Adding to the list. Can you elaborate on the swipe aid being buggy?

It’s misplaced and distorted.

Re: Show HN: I wrote a symmetry game with a daily puzzle

#57
post #51

I made it past 5 levels, and I don't really think I understand what is happening. There's some sort of mirror thing that I can't seem to control, and I can click on things, but I get less stars if I click on things. I pass if I try to mirror right to left, but mirroring in the opposite direction does nothing. I have trouble controlling where the mirror plane is. It seems on the 'Tap' level I should be able to solve t…

The reflection is always the edge of the filled tiles, like a hinge in the direction of the flip. You control where it is by choosing which tiles to fill.

having that explained with an animation in the beginning would help immensely

Re: Show HN: I wrote a symmetry game with a daily puzzle

#60
This was really cool. Challenging for sure on the first try I got one star. It challenges your ability to play around with it. I think the tutorial clicked for me when I saw the black shaded areas appear and they were mirror images of the red, then I got the game. With a small tutorial that this is the operation triggered by swiping would be useful. Though I did enjoy the aha moment when I got it.

When do the puzzels get updated? It makes sense to add a time zone. I’m definitely going to take another go tomorrow.

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