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Show HN: KernType, a typography game made with Raphaël

type.method.ac

51–55 of 55 posts

Re: Show HN: KernType, a typography game made with Raphaël

#51
post #46

Earlier quoted context omitted.

Ah, that's quite clever! Upload as svg and let people kern the letters. Right now I'm using it to get people interested in my upcoming project [Method of Action]( http://method.ac/ ), an online course on design for programmers.

I'll sign up if it goes over concepts that will help me design better!

Yes, it's not about the how, it's about the why. Here is a bit of more perspective: http://method.ac/blog/design/programmers-designers.html

Re: Show HN: KernType, a typography game made with Raphaël

#52
post #11

In a past life I was a design major so here's a tip for kerning letters. Kern letters in groups of three, then step back and look at whole word, repeat until it looks balanced. Oh, and a bonus tip the number 1 and l (lowercase L) almost always have too much space to the left of the character, I see so many designs with '2011' badly kerned.

I've heard it recommended to flip the piece 180 degrees and look at it that way. I expect great type designers don't do that, but it's given a bit of insight to me a couple of times.

Re: Show HN: KernType, a typography game made with Raphaël

#53

As a developer, this seems like something that should be handled automatically by a typeface.

Yes, it is. But sometimes you need to adjust it depending on your needs. For example, highway signage needs extra tracking (space between letters) and you often need to adjust it manually.

Also, if you ever designed a typeface (not very likely) then this is a skill you absolutely need.

Re: Show HN: KernType, a typography game made with Raphaël

#54

I tried this a couple of times, but the first and last letters seem so far apart that this becomes less about "make it look good" and more about "make it look less terrible". I can make the letters look great together with the first letter, which results in nearly a full letter's worth of space between the penultimate letter and the last. Perhaps this just represents an artifact of drawing the font extra-huge, but th…

People often track too tight because it looks good when it's large type at a close distance. However, this is absolutely terrible for legibility in real life conditions where you either look at small type from close or large type from far away.

Hi, I just wrote to you on Twitter before seeing this thread. I agree with you here, but the issue is that your default setup is close, large type :) Zooming with the browser does indeed help. Perhaps you should call attention to the fact that one can do that?

Re: Show HN: KernType, a typography game made with Raphaël

#55

I tried this a couple of times, but the first and last letters seem so far apart that this becomes less about "make it look good" and more about "make it look less terrible". I can make the letters look great together with the first letter, which results in nearly a full letter's worth of space between the penultimate letter and the last. Perhaps this just represents an artifact of drawing the font extra-huge, but th…

I was originally thinking the same, but I think it's because I was considering everything to be body text in a paragraph. If you think of them as potentially word marks, it seems valid to use tight OR wide overall spacing, really more of a stylistic choice.

Also, scored 93. Woo!

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