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Show HN: Free and open-source illustrations for your projects

iradesign.io

51–60 of 135 posts

Re: Show HN: Free and open-source illustrations for your projects

#51
Anyone else find it odd that the colors are (somewhat) customizable, but the skin tones aren't? I know that there's more to making a set of illustrations like this properly inclusive beyond just skin tone, but that seems like a strange omission given that the feature was already created.

Re: Show HN: Free and open-source illustrations for your projects

#52

This is great! Thank you for sharing. But... is anyone else growing tired of the sales-pitch we're all using? And do any of us find it valuable for ourselves when we read them? We've trained ourselves (collectively, as an industry) to expect a specific type of one-page: hero image, call-out-message with CTA, then abstract illustrations combined with text about how great something is. I don't know what I want in it's…

For me, sort of yes but also no. It's kind've a wash actually. As you pointed out, this type of design is so common it doesn't really make the site bad or good, just "normal." On the other hand, poorly done designs set off red flags. So if you aren't capable of producing something original, it's probably best to go with this.

So I'd say it's a safe way to make an acceptable site. But I definitely prefer a site that is well-designed and not this generic stuff that is the trend. I agree, it's a bad signal:noise ratio and it also gives me a bit of an icky corporate vibe. /shrug

Re: Show HN: Free and open-source illustrations for your projects

#53

This is great! Thank you for sharing. But... is anyone else growing tired of the sales-pitch we're all using? And do any of us find it valuable for ourselves when we read them? We've trained ourselves (collectively, as an industry) to expect a specific type of one-page: hero image, call-out-message with CTA, then abstract illustrations combined with text about how great something is. I don't know what I want in it's…

> is anyone else growing tired of the sales-pitch we're all using?

Not growing, been there for years. Another common annoyance is when they have a pricing page that ultimately asks you to schedule a phone call with their salespeople (not applicable here, but a common sales pattern for these sorts of things).

> I don't know what I want in it's place

The core of the problem IMO is that so much of these sorts of pages are filled with fluff that doesn't communicate very well about the product (or maybe it does, but not at a level that I will ever engage with, like case studies). One solution in some cases is to put a video demo of the product front and center.

Look at https://about.gitlab.com/ for example. To some extent it's following the same pattern, but when you load the page the first thing you see is a pair of buttons. Get a free trial or watch a video demo. I'm annoyed they make it so hard to find their FOSS Community Edition (IMO that's a far better "free trial" than the one you have to sign up for), but just judging the landing page, the first thing you see is a CTA to get more information. The OP's page's first visual doesn't have that. You actually can't even find an actionable link until you've scrolled all the way to the bottom (if we ignore the top bar).

Another annoyance of mine is the marketing cheapening of words like "awesome" and "amazing", which is in full force in OP. In marketing copy (and in common vernacular among some people) they're just white noise. It's a fun exercise to rewrite marketing copy with all the adjectives removed.

Marketing criticism aside, though, I like the interactive element on OP. It's unnecessary, but cute.

Re: Show HN: Free and open-source illustrations for your projects

#54

This is great! Thank you for sharing. But... is anyone else growing tired of the sales-pitch we're all using? And do any of us find it valuable for ourselves when we read them? We've trained ourselves (collectively, as an industry) to expect a specific type of one-page: hero image, call-out-message with CTA, then abstract illustrations combined with text about how great something is. I don't know what I want in it's…

I think we're going to see the pendulum swing in the other direction relatively soon with this type of aesthetic, mainly because it's so transparently inauthentic and sterile. It's almost turned into a parody of itself.

Re: Show HN: Free and open-source illustrations for your projects

#55

Sorry to be a Scrooge, but I wish people would stop doing this. It's hard enough to make a living as an illustrator in the age of digital photography and photobashing without having to compete with generic (which I mean both descriptively and—sorry—pejoratively) illustration libraries. This stuff undermines the discipline and suggests that its skills are easily acquired and the work is easily done, so there's no reas…

Solo web design/dev is an industry that appeared out of nowhere, filled a massive void for a while, and that vacuum is collapsing in on itself with Squarespace and efforts like this one as the once-impenetrable field becomes commonplace.

But Ikea and custom carpenters coexist. Tailors/seamstresses and Macy's coexist. Programmers and designers will have to learn to live in a world where Squarespace and Wordpress are accessible enough that a startup or small business can hack something together that's good enough for a while without employing an artist.

The industry won't go away completely, but the fraction if it which can be replaced by cheap or free mass-produced/general-purpose products will be.

Re: Show HN: Free and open-source illustrations for your projects

#56

Sorry to be a Scrooge, but I wish people would stop doing this. It's hard enough to make a living as an illustrator in the age of digital photography and photobashing without having to compete with generic (which I mean both descriptively and—sorry—pejoratively) illustration libraries. This stuff undermines the discipline and suggests that its skills are easily acquired and the work is easily done, so there's no reas…

Or ya know, since all these sites want basically the same look you could start a community illustration library the sources contributions from the body of companies that want this kind of look to everyone involved's mutual benefit.

What value are you gaining by having 20 companies pay 20 designers to make the same generic uninspired designs because the clients want it to "look like $every_other_tech_company.?"

Re: Show HN: Free and open-source illustrations for your projects

#57

Earlier quoted context omitted.

No worries! You can use the illustrations as you want. You can just give credits if you want. The paragraph from our license which says that you can't use products to create templates, and so on, applies to our templates (containing code), not illustrations.

Wait... what? The MIT license applies only to the illustrations ? The MIT license is specifically a software license and doesn't really work for illustrations, except to the extent that they make up the software's associated documentation. Can you elaborate what this means? I would have expected exactly the opposite: that the code is MIT licensed and the illustrations are under your custom license. The reverse is a v…

> and you're not open sourcing the code. What, specifically, is MIT licensed here?

Considering the Artwork is SVG, it seems like the SVG code of the artwork is under MIT

Re: Show HN: Free and open-source illustrations for your projects

#58
post #46

Sorry to be a Scrooge, but I wish people would stop doing this. It's hard enough to make a living as an illustrator in the age of digital photography and photobashing without having to compete with generic (which I mean both descriptively and—sorry—pejoratively) illustration libraries. This stuff undermines the discipline and suggests that its skills are easily acquired and the work is easily done, so there's no reas…

I'm curious, do you feel this way about open source software as well? Does it cheapen the value of being a developer? If not, why do you think art is different and why is open source art a bad thing?

I love and highly value open-source software. I try to donate to the creators of every piece of it I use, and make a rule of it if I intend to use it commercially. I admire open-source developers and hope for all of them to make a great living doing what they do, regardless of whether they themselves want that.

That said, yes, I think it's undeniable that offering one's work for free decreases its value in the market. Is that inherently bad? Certainly not, but it does make it harder to make a living doing it. Devs are doing okay right now because of how things are going—illustrators, not so much.

Projects like this rub me the wrong way for two reasons:

1. I've personally lost several contracts to people who charged very little or nothing for the (oftentimes very good) work they do for well-funded, plenty-capable-of-paying-fair-wages companies. I fully recognize this is just sour grapes, but hey, I'm eatin' 'em. Wouldn't you be frustrated to lose work to someone offering to do it for free for a client who intended to get rich using it?

2. Illustrations like these are, these days, intrinsically commercial and aimed at customer acquisition for businesses. These are for marketing; for raking in money. They aren't being presented as (though I concede they could be used as) jumping off points for artistic exploration or further creative development. I recognize others may not agree with me here, but that makes them somewhat antithetical to the open-source … cause? attitude? whatever.

A possible third, but more loosey-goosey point is that because the effectiveness and quality of illustration is much more subjective and difficult to measure than software:

Reasonably efficient functionality seems to be a satisfactory baseline for most people evaluating software, so that gives them a way to make a rudimentary cost analysis on it. A free, open-source search tool is great if what you need is a search tool, but if you need a membership management system, you can't just throw the free search tool on your site and call it good.

With illustration, however, 'screen that vaguely resembles a dashboard', or 'people in a meeting', or 'someone walking through a park' can all theoretically be used to visually communicate countless different service offerings or brand principles (which is precisely what makes these libraries so popular and effective), especially if you don't have a tuned or critical eye, or simply don't have much incentive to care about being more precise. It's therefor much more possible and more likely that a company can go years making tons of money without ever paying a penny for illustrations, despite those illustrations potentially being of great value to them. Which, yeah, bravo for them, I guess? But that sucks for illustrators.

Re: Show HN: Free and open-source illustrations for your projects

#59
I never want to criticize something that someone has made, but I do want to offer an alternative!

I think you'd be SHOCKED how much amazing, completely custom artwork is available out there on sites like Fiverr and Upwork. For $100, you can get something beautiful and not generic... and best of all, support an artist!

(Obviously you can eventually spend significantly more on talented designers, once your project becomes more successful! Design isn't cheap, but it definitely can scale as your needs and wallet do.)

Re: Show HN: Free and open-source illustrations for your projects

#60

Shameless plug, we have a good set of illustrations on https://www.storyset.com/ . The big difference is StorySet illustrations can be animated and the styles are different. Both products are quite complementary.

This is awesome! Thanks!
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