Live data from Hacker News

Show HN: Slices – puzzle game

slices.ovh

51–60 of 80 posts

Re: Show HN: Slices – puzzle game

#53

Fun at first, but between level 7 or something and at least level 15, it's the same problem over and over (sure, positions change a little bit, but the method is exactly same). I wonder if it changes a bit later, but even if it does, it would be cool if some of these redundant levels were removed so people don't get bored. Edit: level 17 is a little bit more interesting (albeit being the same thing) but level 18 and…

I'm stuck on level 97; 94 is the first level with 4 moves... does it go past 100? Haven't used any hints so far but I'm tempted

Re: Show HN: Slices – puzzle game

#54

Fun at first, but between level 7 or something and at least level 15, it's the same problem over and over (sure, positions change a little bit, but the method is exactly same). I wonder if it changes a bit later, but even if it does, it would be cool if some of these redundant levels were removed so people don't get bored. Edit: level 17 is a little bit more interesting (albeit being the same thing) but level 18 and…

I'm stuck on level 97; 94 is the first level with 4 moves... does it go past 100? Haven't used any hints so far but I'm tempted

It goes past 100... I'm on 102 now. I will stop now. Good luck to all the other warriors who persist on to defeat the sliceophobic blobs

Re: Show HN: Slices – puzzle game

#55

Earlier quoted context omitted.

I'm stuck on level 97; 94 is the first level with 4 moves... does it go past 100? Haven't used any hints so far but I'm tempted

It goes past 100... I'm on 102 now. I will stop now. Good luck to all the other warriors who persist on to defeat the sliceophobic blobs

OK I couldn't control myself and kept going... it actually goes all the way to 118. Some of 100-118 are really tough but some are just beautiful. It never goes above 4 slices. Anyways good luck :)

Re: Show HN: Slices – puzzle game

#56
General logic - If there's 4 points on a blob, you want to break it into 2|2, not 1|3, because each move can only split a group of 3 into 1|2, but can often split 2 groups of 2|2 if they line up. The exception to this is if you can draw a line between two points that crosses a gap, then you can break a group of 3 in one move. At higher levels, you might need to create these gaps yourself with your extra moves. Idk, didn't play much beyond level 20ish

Re: Show HN: Slices – puzzle game

#57
post #46

Are they randomly generated at the higher levels? Level 60 only requires 2 moves out of the 3 it gives you. Edit: This game is very relaxing. It goes up to 4 moves at level 90. Edit 2: I don't think they are autogenerated anymore; level 100 is very aesthetically pleasing. Maybe level 60 was just a mistake or joke?

Here's level 90 https://imgur.com/JkBQ5t0

I am not sure if they're autogenerated, but I think you can 'work bakwards' from a simpler solution to build a bigger puzzle.

Re: Show HN: Slices – puzzle game

#58
post #50

What would be an efficient solver for this problem, and what would the running time be? Seems like a naive solver would be too slow for this, could it be restated into finding the minimal number of cuts needed to fully disconnect a planar graph?

My gut intuition says you don't need to check the entire space of possible lines, just the lines between any two dots (rotated by an trivially small degree to separate the two), because a "correct" cut should always be defined by the bounds between which some dot on the border is included or excluded in a given cut.

You also don't need to check each sequence of legal cuts. Most positions can be deduced to be unwinnable given n-remaining moves.

Re: Show HN: Slices – puzzle game

#59

Fun at first, but between level 7 or something and at least level 15, it's the same problem over and over (sure, positions change a little bit, but the method is exactly same). I wonder if it changes a bit later, but even if it does, it would be cool if some of these redundant levels were removed so people don't get bored. Edit: level 17 is a little bit more interesting (albeit being the same thing) but level 18 and…

I'm stuck on level 97; 94 is the first level with 4 moves... does it go past 100? Haven't used any hints so far but I'm tempted

> 94 is the first level with 4 moves

Strange, It's 90 on my computer… Btw, 70 levels with three moves is waaay to much. I've carried on up to 90 because I wanted to know if there would be a four moves level at all, but it was ridiculously long to come. 15 would have been more than enough.

Re: Show HN: Slices – puzzle game

#60
post #34

Fun at first, but between level 7 or something and at least level 15, it's the same problem over and over (sure, positions change a little bit, but the method is exactly same). I wonder if it changes a bit later, but even if it does, it would be cool if some of these redundant levels were removed so people don't get bored. Edit: level 17 is a little bit more interesting (albeit being the same thing) but level 18 and…

Level 21 gets interesting :)

Agreed. I used my first hint at level 21.
Post reply on HN