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Show HN: A basketball hoop to maximize shots that go in [video]

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Re: Show HN: A basketball hoop to maximize shots that go in [video]

#51
post #48

The first 10 seconds pretty much covers the subject. It's not the hoop, it's the shape of the backboard, which is a reflector formed to focus the ball on the target. Now, the really cool thing would to build a flat backboard with controlled bounce properties. Interesting 3D printing problem. That would look like an ordinary backboard but still focus bounces.

The solution is explained pretty quickly. But the implementation in the rest of the video is still worth watching!

Re: Show HN: A basketball hoop to maximize shots that go in [video]

#52
post #14

That was a pretty cool video! I loved how he used 3D Monte-Carlo and side-stepped all the complicated math. I wonder if he was using a Physics engine like Bullet or ODE to calculate the simulated trajectories. Also, a good intermediate step might've been to build the backboard in something like Unity and shoot some hoops to catch the radius error before actually machining it out.

> Physics engine like Bullet or ODE to calculate the simulated trajectories

Probably not, the trajectories are simple parabolic and you can assume perfect elastic collision. Easy enough to implement, compared to interfacing with a physics engine. In fact, it sounded like he approximated the ball by a point and ignored the radius.

Re: Show HN: A basketball hoop to maximize shots that go in [video]

#54
post #49
post #48

The first 10 seconds pretty much covers the subject. It's not the hoop, it's the shape of the backboard, which is a reflector formed to focus the ball on the target. Now, the really cool thing would to build a flat backboard with controlled bounce properties. Interesting 3D printing problem. That would look like an ordinary backboard but still focus bounces.

Another idea would be a hoop controlled by servos that always moves the hoop where the ball is going.

This is pretty cool.

Re: Show HN: A basketball hoop to maximize shots that go in [video]

#56
post #8

Clearly the hoop that minimizes shots is what exists at funfairs all over the world. Would making the backboard convex make it near-impossible to hit? What about making the curve imperceptible so it's hard to notice it's helping/hurting?

Mark Rober (who is linked elsewhere in this thread for a dart board that does the same this as this backboard, but with active compensation) also did a video on how carnival games are rigged.

Dart Board: https://www.youtube.com/watch?v=MHTizZ_XcUM

Rigged Carnival Games: https://www.youtube.com/watch?v=tk_ZlWJ3qJI

(Bonus, in the theme of sports equipment that wins for you) Auto bowling ball: https://www.youtube.com/watch?v=wM5NHC97JBw

Re: Show HN: A basketball hoop to maximize shots that go in [video]

#57
post #16

Any physics experts know what the actual optimal shape is? I imagine it would be a pretty gnarly problem to work out.

If you fix the position of the 'thrower' and just throw them at ridiculous speeds so gravity doesn't matter you'd end up with a hyperbolic backboard. So annoyingly for an 'optimal' solution you'd need to specify where people can throw from and how fast. Frankly you might as well just use a hyperbola with one foci on the hoop and the other on the middle of the court, or maybe a point slightly higher than the court its…

Wouldn't you rather want an ellipsoid with the thrower at one focus and the hoop at the other?

Re: Show HN: A basketball hoop to maximize shots that go in [video]

#58
post #21

Earlier quoted context omitted.

Fun story. I was in college taking differential equations. And I was faithfully attempting to apply what I'd learned in class, and having a somewhat hard time at it (this was before I realized how useful matlab was). When I was doing some research on the side, and I learned that the vast majority of differential equations are unsolvable, you can only approximate an answer. After that, I was thouroughly annoyed at was…

This should be solvable without differential equations, since it is basically a parabolic antenna with an off-axis feed.

Sorry, I didn't mean to imply it required diff eq to solve these parabolic equations. I merely meant to give an anecdote about one of the first times I felt truly betrayed by mathematics. A subject I'd previously held in the highest regard.

Re: Show HN: A basketball hoop to maximize shots that go in [video]

#59
post #32

Is this not something that just an optics equation in Physics would give you? Specially if not taking the radius of the ball into effect.

a ball has mass, radius, and a variable velocity

I think within a range velocity and mass can be ignored ie. if the velocity is too small the ball won't reach the board to begin with and beyond a threshold most likely the bounce curve will depend almost exclusively on incident angle.

Re: Show HN: A basketball hoop to maximize shots that go in [video]

#60
post #49
post #48

The first 10 seconds pretty much covers the subject. It's not the hoop, it's the shape of the backboard, which is a reflector formed to focus the ball on the target. Now, the really cool thing would to build a flat backboard with controlled bounce properties. Interesting 3D printing problem. That would look like an ordinary backboard but still focus bounces.

Another idea would be a hoop controlled by servos that always moves the hoop where the ball is going.

People would see. Something that just works, invisibly, though.
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