I'm cracking up at the Assassin's Creed time warp loop it through me.
Hopefully this can be integrated into full games someday, it's so much more open-ended than any game I've ever seen, despite the enormous plot flaws.
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I'm cracking up at the Assassin's Creed time warp loop it through me.
Hopefully this can be integrated into full games someday, it's so much more open-ended than any game I've ever seen, despite the enormous plot flaws.
This is so freaking cool. I just had a large war leading an army as a noble only to have my castle destroyed. After I rebuilt it and went to sleep, I woke up to check my phone messages and called all my missed calls. I'm cracking up at the Assassin's Creed time warp loop it through me. Hopefully this can be integrated into full games someday, it's so much more open-ended than any game I've ever seen, despite the enor…
Earlier quoted context omitted.
You'd need a GPU as good as the ones google colab offers which is a 12GB NVIDIA Tesla K80. You'd also need cuda and tensorflow installed.
Thanks. Quite amusing that the most GPU-intensive game I want to run on my computer is a text adventure :)
You accept Nic Cage's invitation and become part of his noise band. You soon learn that Nic Cage is a bit of a loose cannon. His shows often end in chaos and he doesn't care one way or another about the people he's hurting. But he sure does love music
The rest is here: https://pastebin.com/yC0FjF96
You walk through the woods for several minutes, before you come across a large
group of orcs. They are all sitting around a fire, drinking ale and eating meat
strips.
"Hey! What are you doing here? We were supposed to go kill some giants!" one
of them exclaims
> kill the orcs
You quickly turn around and shoot an arrow into each orc's chest, killing them
instantly. You then run over to the campfire and stab yourself repeatedly in
the stomach with a knife, before finishing off by shooting another arrow into
your heart
Hmmm.With the warning that it will be able to read any of my Google data, I don't think it's worth trying. Why can't it be completely sandboxed? Why do I even need to be logged in anyway?
The reason it needs to be logged in is because Google Colab is a free service that Google provides allowing people to run code on expensive GPU servers. It doesn't cost you anything and I don't store any information from your google account when you run it.
Of course I don't expect that you have any interest in my data, but there's still a granularity problem here regarding access.
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Since it seems the general population is becoming less and less able to read stories or information consisting of more than one thought or layer of abstraction, grammatically reasonable strings of words like these may satisfy plenty of people. Indeed, modern television and televised "news" seems to be no more impressive than this. But to me, this makes very little sense. It almost connects, but probably only because…
I agree with you that this doesn't reach near the level of good human authors. There's no long term plot or deep human themes in this. I don't think this will ever replace quality human writing, but it may be able to augment it in cool ways. I personally would love if rather than every guard in Skyrim telling the exact same story, if each guard could have their own stories or comments generated based on things about…
It's a bit like modern pop music. We are well beyond the point where software can not only write the music, but even take the once human voice and recreate it to sing the song. Of course it's not great, if one were to really listen - but it is passable, and it makes money. So it drowns out the remaining bits of real human creativity.
Earlier quoted context omitted.
The reason it needs to be logged in is because Google Colab is a free service that Google provides allowing people to run code on expensive GPU servers. It doesn't cost you anything and I don't store any information from your google account when you run it.
It's just unfortunate that there is an ominous warning with no specificity. The only way I could hope to know what of my Google data is being used is to somehow read your project code. Of course I don't expect that you have any interest in my data, but there's still a granularity problem here regarding access.
You walk through the woods for several minutes, before you come across a large group of orcs. They are all sitting around a fire, drinking ale and eating meat strips. "Hey! What are you doing here? We were supposed to go kill some giants!" one of them exclaims > kill the orcs You quickly turn around and shoot an arrow into each orc's chest, killing them instantly. You then run over to the campfire and stab yourself r…
The state of the world doesn't seem to be consistent between actions. Got stuff like "someone calls out to you" -> say hello -> "person notices you for the first time and says 'I didn't see you there' " And stuff like "There is someone to your left" -> go right -> "you go right towards the person". Also sometimes the game seems to do something completely different from what I say. Is it actually reacting to my comman…