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Show HN: Hypatia 0.2, a 2D adventure game engine

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Re: Show HN: Hypatia 0.2, a 2D adventure game engine

#42
post #5

I like how this is aimed at beginners (non-programmers). Although I don't think it's really possible for a complete neophyte to pick up this project and make something, it seems like it could become a part of an even more basic course. I find a lot of "beginner" resources make far too many assumptions. Today I was working with some students who had never used a keyboard before and I tried to find a typing tutorial th…

You're right, I really need to have videos, and more in-depth instructions with pictures included! Not only that, but I really need to get workin' on my GUI-based editors. :) Thanks for your advice. I took it to heart. It's aimed at nonprogrammers and programmers alike, actually. ;D

What about using the Tiled map editor? [1] Maybe your project could support features of maps created in Tiled out of the box.

1. http://www.mapeditor.org/

Re: Show HN: Hypatia 0.2, a 2D adventure game engine

#43

Very interesting at first sight. Brings back memories of good old games :) Just one suggestion, I think you should avoid the installation scripts for distros, and leave them to package maintainers (I would for example love to see this properly in Debian). Also the windows zip in demo would probably be patched out (maybe you should make it a separate download on your website). Keep the good work! All best.

I took your advice regarding the windows zip--moved to gh-pages.

https://lillian-lemmer.github.io/releases/hypatia-demo-windo...

Glad you enjoy! And thanks for the advice.

Re: Show HN: Hypatia 0.2, a 2D adventure game engine

#44
post #42

Earlier quoted context omitted.

You're right, I really need to have videos, and more in-depth instructions with pictures included! Not only that, but I really need to get workin' on my GUI-based editors. :) Thanks for your advice. I took it to heart. It's aimed at nonprogrammers and programmers alike, actually. ;D

What about using the Tiled map editor? [1] Maybe your project could support features of maps created in Tiled out of the box. 1. http://www.mapeditor.org/

That's definitely on the todo list, thanks for reminding me! :D

https://github.com/lillian-lemmer/hypatia/issues/37

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